mirror of https://github.com/stella-emu/stella.git
Potentially fix a refresh problem in OpenGL mode, whereby the screens
weren't being flipped after a refresh. This could be the cause of a recently reported problem with fullscreen OpenGL mode 'bleed-through' of the desktop. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2165 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -449,6 +449,7 @@ void FrameBuffer::refresh()
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drawTIA(true);
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drawTIA(true);
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if(doubleBuffered)
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if(doubleBuffered)
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{
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{
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postFrameUpdate();
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invalidate();
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invalidate();
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drawTIA(true);
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drawTIA(true);
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}
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}
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