From efcb7ffd438598d6a4dac0e0553c91f69819b2fe Mon Sep 17 00:00:00 2001 From: stephena Date: Wed, 27 Oct 2010 14:07:52 +0000 Subject: [PATCH] Potentially fix a refresh problem in OpenGL mode, whereby the screens weren't being flipped after a refresh. This could be the cause of a recently reported problem with fullscreen OpenGL mode 'bleed-through' of the desktop. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2165 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba --- src/emucore/FrameBuffer.cxx | 1 + 1 file changed, 1 insertion(+) diff --git a/src/emucore/FrameBuffer.cxx b/src/emucore/FrameBuffer.cxx index d4d334602..f998c0489 100644 --- a/src/emucore/FrameBuffer.cxx +++ b/src/emucore/FrameBuffer.cxx @@ -449,6 +449,7 @@ void FrameBuffer::refresh() drawTIA(true); if(doubleBuffered) { + postFrameUpdate(); invalidate(); drawTIA(true); }