mirror of https://github.com/stella-emu/stella.git
Extended joystick enumerations. The core event handling now supports
8 joysticks with 20 buttons (and 2 axis) each. That should be more than enough for now (famous last words). Of course, this doesn't mean that whatever system you run Stella under can have 8 joysticks with 20 buttons. It means that *IF* your system does have a 20-button joystick, then Stella can handle it without a recompile. This was mainly included for those people that have gamepads with hats, throttles, etc. There shouldn't be more than 20 of those per gamepad, so each would be mapped to a button. For now, the event handling core only knows about buttons and left/right, up/down axis events (which can be considered a button as well). It will be up to the frontends to map whatever your gamepad has (hat, wheel, etc.) to something that Stella can understand (a button). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@196 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: StellaEvent.hxx,v 1.6 2003-09-29 18:10:56 stephena Exp $
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// $Id: StellaEvent.hxx,v 1.7 2003-09-30 18:46:12 stephena Exp $
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//============================================================================
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//============================================================================
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#ifndef STELLAEVENT_HXX
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#ifndef STELLAEVENT_HXX
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by the frontends directly.
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by the frontends directly.
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@author Stephen Anthony
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@author Stephen Anthony
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@version $Id: StellaEvent.hxx,v 1.6 2003-09-29 18:10:56 stephena Exp $
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@version $Id: StellaEvent.hxx,v 1.7 2003-09-30 18:46:12 stephena Exp $
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*/
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*/
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class StellaEvent
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class StellaEvent
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{
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{
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@ -80,6 +80,7 @@ class StellaEvent
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enum JoyStick
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enum JoyStick
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{
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{
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JSTICK_0, JSTICK_1, JSTICK_2, JSTICK_3,
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JSTICK_0, JSTICK_1, JSTICK_2, JSTICK_3,
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JSTICK_4, JSTICK_5, JSTICK_6, JSTICK_7,
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LastJSTICK
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LastJSTICK
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};
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};
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@ -88,6 +89,8 @@ class StellaEvent
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JAXIS_UP, JAXIS_DOWN, JAXIS_LEFT, JAXIS_RIGHT,
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JAXIS_UP, JAXIS_DOWN, JAXIS_LEFT, JAXIS_RIGHT,
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JBUTTON_0, JBUTTON_1, JBUTTON_2, JBUTTON_3, JBUTTON_4,
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JBUTTON_0, JBUTTON_1, JBUTTON_2, JBUTTON_3, JBUTTON_4,
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JBUTTON_5, JBUTTON_6, JBUTTON_7, JBUTTON_8, JBUTTON_9,
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JBUTTON_5, JBUTTON_6, JBUTTON_7, JBUTTON_8, JBUTTON_9,
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JBUTTON_10, JBUTTON_11, JBUTTON_12, JBUTTON_13, JBUTTON_14,
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JBUTTON_15, JBUTTON_16, JBUTTON_17, JBUTTON_18, JBUTTON_19,
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LastJCODE
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LastJCODE
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};
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};
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};
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};
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: UserInterface.cxx,v 1.7 2003-09-30 01:22:45 stephena Exp $
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// $Id: UserInterface.cxx,v 1.8 2003-09-30 18:46:12 stephena Exp $
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//============================================================================
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//============================================================================
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#include <sstream>
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#include <sstream>
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@ -666,7 +666,7 @@ UserInterface::RemapMenuItem UserInterface::ourRemapMenu[57] = {
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/**
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/**
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This array must be initialized in a specific order, matching
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This array must be initialized in a specific order, matching
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there initialization in StellaEvent::KeyCode.
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their initialization in StellaEvent::KeyCode.
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The other option would be to create an array of structures
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The other option would be to create an array of structures
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(in StellaEvent.hxx) containing event/string pairs.
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(in StellaEvent.hxx) containing event/string pairs.
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