Removed some debugging code I forgot in the last commit.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1061 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2006-03-20 13:23:13 +00:00
parent 0158d5ca95
commit baedc94f5e
2 changed files with 4 additions and 5 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: BrowserDialog.cxx,v 1.17 2006-03-19 23:11:31 stephena Exp $
// $Id: BrowserDialog.cxx,v 1.18 2006-03-20 13:23:13 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@ -152,7 +152,6 @@ void BrowserDialog::handleCommand(CommandSender* sender, int cmd,
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void BrowserDialog::updateListing()
{
cerr << "node path = " << _node.path() << endl;
// Update the path display
_currentPath->setLabel(_node.path());

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: LauncherDialog.cxx,v 1.51 2006-03-19 23:11:31 stephena Exp $
// $Id: LauncherDialog.cxx,v 1.52 2006-03-20 13:23:13 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@ -159,7 +159,7 @@ LauncherDialog::LauncherDialog(OSystem* osystem, DialogContainer* parent,
myPrevDirButton->setEnabled(myBrowseModeFlag);
myNoteLabel->setEnabled(!myBrowseModeFlag);
myCurrentNode = FilesystemNode(instance()->settings().getString("romdir"));
myCurrentNode = instance()->settings().getString("romdir");
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -497,7 +497,7 @@ void LauncherDialog::handleCommand(CommandSender* sender, int cmd,
// Directory's should be selected (ie, enter them and redisplay)
if(myBrowseModeFlag && myGameList->isDir(item))
{
myCurrentNode = entry;//FilesystemNodemyCurrentNode[item];// _nodeContent[data];
myCurrentNode = entry;
updateListing();
}
else if(instance()->createConsole(entry))