diff --git a/stella/src/gui/BrowserDialog.cxx b/stella/src/gui/BrowserDialog.cxx index 86acd032b..efc8ab164 100644 --- a/stella/src/gui/BrowserDialog.cxx +++ b/stella/src/gui/BrowserDialog.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: BrowserDialog.cxx,v 1.17 2006-03-19 23:11:31 stephena Exp $ +// $Id: BrowserDialog.cxx,v 1.18 2006-03-20 13:23:13 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project @@ -152,7 +152,6 @@ void BrowserDialog::handleCommand(CommandSender* sender, int cmd, // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void BrowserDialog::updateListing() { -cerr << "node path = " << _node.path() << endl; // Update the path display _currentPath->setLabel(_node.path()); diff --git a/stella/src/gui/LauncherDialog.cxx b/stella/src/gui/LauncherDialog.cxx index 8a683ac92..dbccd8d26 100644 --- a/stella/src/gui/LauncherDialog.cxx +++ b/stella/src/gui/LauncherDialog.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: LauncherDialog.cxx,v 1.51 2006-03-19 23:11:31 stephena Exp $ +// $Id: LauncherDialog.cxx,v 1.52 2006-03-20 13:23:13 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project @@ -159,7 +159,7 @@ LauncherDialog::LauncherDialog(OSystem* osystem, DialogContainer* parent, myPrevDirButton->setEnabled(myBrowseModeFlag); myNoteLabel->setEnabled(!myBrowseModeFlag); - myCurrentNode = FilesystemNode(instance()->settings().getString("romdir")); + myCurrentNode = instance()->settings().getString("romdir"); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -497,7 +497,7 @@ void LauncherDialog::handleCommand(CommandSender* sender, int cmd, // Directory's should be selected (ie, enter them and redisplay) if(myBrowseModeFlag && myGameList->isDir(item)) { - myCurrentNode = entry;//FilesystemNodemyCurrentNode[item];// _nodeContent[data]; + myCurrentNode = entry; updateListing(); } else if(instance()->createConsole(entry))