mirror of https://github.com/stella-emu/stella.git
Fix vsync locked -> floating transition.
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@ -149,6 +149,9 @@ void FrameManager::nextLineInVsync()
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myLastVblankLines = myLineInState;
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#ifdef TIA_FRAMEMANAGER_DEBUG_LOG
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(cout << "leaving vblank in floating mode, should transition: " << shouldTransition << "\n").flush();
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#endif
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setState(State::frame);
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}
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@ -162,6 +165,7 @@ void FrameManager::nextLineInVsync()
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case VblankMode::locked:
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if (myLineInState == myLastVblankLines) {
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if (shouldTransition && !myVblankViolated)
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myVblankViolations = 0;
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else {
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@ -169,14 +173,20 @@ void FrameManager::nextLineInVsync()
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myVblankViolated = true;
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}
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#ifdef TIA_FRAMEMANAGER_DEBUG_LOG
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(cout << "leaving vblank in locked mode, should transition: " << shouldTransition << "\n").flush();
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#endif
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setState(State::frame);
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} else if (shouldTransition){
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if (!myVblankViolated) myVblankViolations++;
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myVblankViolated = true;
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}
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if (myVblankViolations > Metrics::maxVblankViolations)
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if (myVblankViolations > Metrics::maxVblankViolations) {
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myVblankMode = VblankMode::floating;
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myStableVblankFrames = 0;
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}
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break;
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@ -353,6 +363,11 @@ uInt32 FrameManager::ystart() const {
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FrameManager::setVblank(bool vblank)
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{
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#ifdef TIA_FRAMEMANAGER_DEBUG_LOG
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if (myVblank != vblank)
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(cout << "vblank " << myVblank << " -> " << vblank << ": state " << int(myState) << " @ " << myLineInState << "\n").flush();
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#endif
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myVblank = vblank;
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}
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