mirror of https://github.com/stella-emu/stella.git
Change YStart and Display widgets in GameInfoDialog to be sliders
instead of textboxes. This allows to eliminate error checking, since the widget will only allow sane values. Added YStart/Display min/max variables to FrameManager, and refactor for other parts of the codebase to use these variables.
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6c33dda9dd
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bf1ff1aae0
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@ -486,7 +486,7 @@ void Console::changeYStart(int direction)
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if(direction == +1) // increase YStart
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{
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if(ystart >= 64)
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if(ystart >= FrameManager::maxYStart)
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{
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myOSystem.frameBuffer().showMessage("YStart at maximum");
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return;
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@ -495,7 +495,7 @@ void Console::changeYStart(int direction)
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}
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else if(direction == -1) // decrease YStart
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{
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if(ystart == 0)
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if(ystart == FrameManager::minYStart-1)
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{
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myOSystem.frameBuffer().showMessage("YStart at minimum");
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return;
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@ -510,7 +510,10 @@ void Console::changeYStart(int direction)
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ostringstream val;
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val << ystart;
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myOSystem.frameBuffer().showMessage("YStart " + val.str());
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if(ystart == FrameManager::minYStart-1)
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myOSystem.frameBuffer().showMessage("YStart autodetected");
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else
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myOSystem.frameBuffer().showMessage("YStart " + val.str());
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myProperties.set(Display_YStart, val.str());
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}
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@ -523,8 +526,7 @@ void Console::changeHeight(int direction)
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if(direction == +1) // increase Height
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{
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height++;
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if (height < 210) height = 210;
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if(height > 256 || height > dheight)
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if(height > FrameManager::maxViewableHeight || height > dheight)
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{
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myOSystem.frameBuffer().showMessage("Height at maximum");
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return;
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@ -533,7 +535,7 @@ void Console::changeHeight(int direction)
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else if(direction == -1) // decrease Height
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{
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height--;
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if(height < 210) height = 0;
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if(height < FrameManager::minViewableHeight) height = 0;
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}
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else
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return;
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@ -551,12 +553,12 @@ void Console::changeHeight(int direction)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Console::setTIAProperties()
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{
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// TODO - query these values directly from the TIA if value is 'AUTO'
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uInt32 ystart = atoi(myProperties.get(Display_YStart).c_str());
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if(ystart > 64) ystart = 64;
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if(ystart != 0)
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ystart = BSPF::clamp(ystart, FrameManager::minYStart, FrameManager::maxYStart);
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uInt32 height = atoi(myProperties.get(Display_Height).c_str());
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if(height < 210 && height != 0) height = 210;
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else if(height > 256) height = 256;
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if(height != 0)
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height = BSPF::clamp(height, FrameManager::minViewableHeight, FrameManager::maxViewableHeight);
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myTIA->autodetectTvMode(false);
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@ -575,7 +577,7 @@ void Console::setTIAProperties()
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myConsoleInfo.InitialFrameRate = "50";
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// PAL ROMs normally need at least 250 lines
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if (height != 0) height = std::max(height, 250u);
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if (height != 0) height = std::max(height, 250u);
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myTIA->setTvMode(TvMode::pal);
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}
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@ -654,7 +654,7 @@ void FrameBuffer::setAvailableVidModes(uInt32 baseWidth, uInt32 baseHeight)
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// Figure our the smallest zoom level we can use
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uInt32 firstZoom = 2;
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if(myDesktopSize.w < 640 || myDesktopSize.h < 480)
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if(myDesktopSize.w < kFBMinW || myDesktopSize.h < kFBMinH)
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firstZoom = 1;
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for(uInt32 zoom = firstZoom; zoom <= maxZoom; ++zoom)
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{
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@ -33,6 +33,7 @@ namespace GUI {
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#include "Variant.hxx"
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#include "FBSurface.hxx"
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#include "TIASurface.hxx"
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#include "FrameManager.hxx"
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#include "bspf.hxx"
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// Return values for initialization of framebuffer window
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@ -129,7 +130,7 @@ class FrameBuffer
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{
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public:
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enum {
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kTIAMinW = 320u, kTIAMinH = 210u,
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kTIAMinW = 320u, kTIAMinH = FrameManager::minViewableHeight,
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kFBMinW = 640u, kFBMinH = 480u
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};
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@ -441,7 +441,7 @@ bool OSystem::createLauncher(const string& startdir)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string OSystem::getROMInfo(const FilesystemNode& romfile)
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{
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string md5, type, id, result = "";
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string md5, type, id;
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unique_ptr<Console> console;
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try
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{
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@ -454,8 +454,7 @@ string OSystem::getROMInfo(const FilesystemNode& romfile)
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return buf.str();
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}
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result = getROMInfo(*console);
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return result;
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return getROMInfo(*console);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -194,7 +194,7 @@ void Properties::writeQuotedString(ostream& out, const string& s)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool Properties::operator == (const Properties& properties) const
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bool Properties::operator==(const Properties& properties) const
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{
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for(int i = 0; i < LastPropType; ++i)
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if(myProperties[i] != properties.myProperties[i])
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@ -204,13 +204,13 @@ bool Properties::operator == (const Properties& properties) const
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool Properties::operator != (const Properties& properties) const
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bool Properties::operator!=(const Properties& properties) const
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{
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return !(*this == properties);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Properties& Properties::operator = (const Properties& properties)
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Properties& Properties::operator=(const Properties& properties)
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{
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// Do the assignment only if this isn't a self assignment
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if(this != &properties)
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@ -84,8 +84,9 @@ class FrameManager : public Serializable
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string name() const override { return "TIA_FrameManager"; }
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public:
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static constexpr uInt32 frameBufferHeight = 320;
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static constexpr uInt32 minYStart = 1, maxYStart = 64;
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static constexpr uInt32 minViewableHeight = 210, maxViewableHeight = 256;
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private:
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@ -26,6 +26,7 @@
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#include "Props.hxx"
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#include "PropsSet.hxx"
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#include "TabWidget.hxx"
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#include "FrameManager.hxx"
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#include "Widget.hxx"
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#include "GameInfoDialog.hxx"
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@ -317,16 +318,27 @@ GameInfoDialog::GameInfoDialog(
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ypos += lineHeight + 5;
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new StaticTextWidget(myTab, font, xpos, ypos+1, lwidth, fontHeight,
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"YStart:", kTextAlignLeft);
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myYStart = new EditTextWidget(myTab, font, xpos+lwidth, ypos,
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4*fontWidth, fontHeight, "");
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myYStart = new SliderWidget(myTab, font, xpos+lwidth, ypos, 8*fontWidth, lineHeight,
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"", 0, kYStartChanged);
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myYStart->setMinValue(FrameManager::minYStart-1);
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myYStart->setMaxValue(FrameManager::maxYStart);
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wid.push_back(myYStart);
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myYStartLabel = new StaticTextWidget(myTab, font, xpos+lwidth+myYStart->getWidth() + 4,
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ypos+1, 5*fontWidth, fontHeight, "", kTextAlignLeft);
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myYStartLabel->setFlags(WIDGET_CLEARBG);
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ypos += lineHeight + 5;
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new StaticTextWidget(myTab, font, xpos, ypos+1, lwidth, fontHeight,
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"Height:", kTextAlignLeft);
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myHeight = new EditTextWidget(myTab, font, xpos+lwidth, ypos,
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4*fontWidth, fontHeight, "");
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myHeight = new SliderWidget(myTab, font, xpos+lwidth, ypos, 8*fontWidth, lineHeight,
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"", 0, kHeightChanged);
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myHeight->setMinValue(FrameManager::minViewableHeight-1);
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myHeight->setMaxValue(FrameManager::maxViewableHeight);
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wid.push_back(myHeight);
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myHeightLabel = new StaticTextWidget(myTab, font, xpos+lwidth+myHeight->getWidth() + 4,
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ypos+1, 5*fontWidth, fontHeight, "", kTextAlignLeft);
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myHeightLabel->setFlags(WIDGET_CLEARBG);
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ypos += lineHeight + 5;
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pwidth = font.getStringWidth("Yes");
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@ -462,8 +474,14 @@ void GameInfoDialog::loadView()
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// Display properties
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myFormat->setSelected(myGameProperties.get(Display_Format), "AUTO");
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myYStart->setText(myGameProperties.get(Display_YStart));
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myHeight->setText(myGameProperties.get(Display_Height));
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const string& ystart = myGameProperties.get(Display_YStart);
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myYStart->setValue(atoi(ystart.c_str()));
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myYStartLabel->setLabel(ystart == "0" ? "Auto" : ystart);
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const string& height = myGameProperties.get(Display_Height);
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myHeight->setValue(atoi(height.c_str()));
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myHeightLabel->setLabel(height == "0" ? "Auto" : height);
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const string& phos = myGameProperties.get(Display_Phosphor);
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myPhosphor->setSelected(phos, "NO");
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@ -516,8 +534,9 @@ void GameInfoDialog::saveConfig()
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// Display properties
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myGameProperties.set(Display_Format, myFormat->getSelectedTag().toString());
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myGameProperties.set(Display_YStart, myYStart->getText());
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myGameProperties.set(Display_Height, myHeight->getText());
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myGameProperties.set(Display_YStart, myYStartLabel->getLabel());
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myGameProperties.set(Display_Height, myHeightLabel->getLabel() == "Auto" ? "0" :
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myHeightLabel->getLabel());
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myGameProperties.set(Display_Phosphor, myPhosphor->getSelectedTag().toString());
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myGameProperties.set(Display_PPBlend, myPPBlendLabel->getLabel());
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@ -577,6 +596,20 @@ void GameInfoDialog::handleCommand(CommandSender* sender, int cmd,
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break;
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}
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case kYStartChanged:
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if(myYStart->getValue() == FrameManager::minYStart-1)
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myYStartLabel->setLabel("Auto");
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else
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myYStartLabel->setValue(myYStart->getValue());
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break;
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case kHeightChanged:
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if(myHeight->getValue() == FrameManager::minViewableHeight-1)
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myHeightLabel->setLabel("Auto");
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else
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myHeightLabel->setValue(myHeight->getValue());
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break;
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case kPPBlendChanged:
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myPPBlendLabel->setValue(myPPBlend->getValue());
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break;
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@ -77,8 +77,10 @@ class GameInfoDialog : public Dialog, public CommandSender
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// Display properties
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PopUpWidget* myFormat;
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EditTextWidget* myYStart;
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EditTextWidget* myHeight;
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SliderWidget* myYStart;
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StaticTextWidget* myYStartLabel;
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SliderWidget* myHeight;
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StaticTextWidget* myHeightLabel;
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PopUpWidget* myPhosphor;
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SliderWidget* myPPBlend;
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StaticTextWidget* myPPBlendLabel;
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kLeftCChanged = 'LCch',
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kRightCChanged = 'RCch',
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kMRangeChanged = 'MRch',
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kYStartChanged = 'YSch',
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kHeightChanged = 'HTch',
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kPhosphorChanged = 'PPch',
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kPPBlendChanged = 'PBch',
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kMCtrlChanged = 'MCch'
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@ -28,7 +28,8 @@ RomInfoWidget::RomInfoWidget(GuiObject* boss, const GUI::Font& font,
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: Widget(boss, font, x, y, w, h),
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mySurfaceIsValid(false),
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myHaveProperties(false),
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myAvail(w > 400 ? GUI::Size(640, 512) : GUI::Size(320, 256))
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myAvail(w > 400 ? GUI::Size(640, FrameManager::maxViewableHeight*2) :
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GUI::Size(320, FrameManager::maxViewableHeight))
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{
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_flags = WIDGET_ENABLED;
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_bgcolor = _bgcolorhi = kWidColor;
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@ -75,7 +76,7 @@ void RomInfoWidget::parseProperties()
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// only draw certain parts of it
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if(mySurface == nullptr)
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{
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mySurface = instance().frameBuffer().allocateSurface(320*2, 256*2);
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mySurface = instance().frameBuffer().allocateSurface(320*2, FrameManager::maxViewableHeight*2);
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mySurface->attributes().smoothing = true;
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mySurface->applyAttributes();
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