Added support for UA Limited style bankswitching. Funky Fish and

Pleiades should now work.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@280 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
bwmott 2004-06-25 03:44:12 +00:00
parent e20857ee48
commit ab78d1da4f
3 changed files with 346 additions and 2 deletions

View File

@ -8,12 +8,12 @@
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2003 by Bradford W. Mott
// Copyright (c) 1995-2004 by Bradford W. Mott
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: Cart.cxx,v 1.6 2003-02-17 04:59:54 bwmott Exp $
// $Id: Cart.cxx,v 1.7 2004-06-25 03:44:12 bwmott Exp $
//============================================================================
#include <assert.h>
@ -37,6 +37,7 @@
#include "CartMC.hxx"
#include "CartMB.hxx"
#include "CartCV.hxx"
#include "CartUA.hxx"
#include "MD5.hxx"
#include "Props.hxx"
@ -92,6 +93,8 @@ Cartridge* Cartridge::create(const uInt8* image, uInt32 size,
cartridge = new CartridgeMB(image);
else if(type == "CV")
cartridge = new CartridgeCV(image, size);
else if(type == "UA")
cartridge = new CartridgeUA(image);
else
{
// TODO: At some point this should be handled in a better way...
@ -142,6 +145,8 @@ string Cartridge::autodetectType(const uInt8* image, uInt32 size)
{"ac7c2260378975614192ca2bc3d20e0b", "FE"}, // Decathlon
{"4f618c2429138e0280969193ed6c107e", "FE"}, // Robot Tank
{"6d842c96d5a01967be9680080dd5be54", "DPC"}, // Pitfall II
{"d3bb42228a6cd452c111c1932503cc03", "UA"}, // Funky Fish
{"8bbfd951c89cc09c148bfabdefa08bec", "UA"}, // Pleiades
{(char*)0, (char*)0}
};

View File

@ -0,0 +1,215 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2004 by Bradford W. Mott
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: CartUA.cxx,v 1.1 2004-06-25 03:44:12 bwmott Exp $
//============================================================================
#include <cassert>
#include <iostream>
#include "CartUA.hxx"
#include "System.hxx"
#include "Serializer.hxx"
#include "Deserializer.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CartridgeUA::CartridgeUA(const uInt8* image)
{
// Copy the ROM image into my buffer
for(uInt32 addr = 0; addr < 8192; ++addr)
{
myImage[addr] = image[addr];
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CartridgeUA::~CartridgeUA()
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const char* CartridgeUA::name() const
{
return "CartridgeUA";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeUA::reset()
{
// Upon reset we switch to bank 0
bank(0);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeUA::install(System& system)
{
mySystem = &system;
uInt16 shift = mySystem->pageShift();
uInt16 mask = mySystem->pageMask();
// Make sure the system we're being installed in has a page size that'll work
assert((0x1000 & mask) == 0);
// Get the page accessing methods for the hot spots since they overlap
// areas within the TIA we'll need to forward requests to the TIA
myHotSpotPageAccess = mySystem->getPageAccess(0x0220 >> shift);
// Set the page accessing methods for the hot spots
System::PageAccess access;
access.directPeekBase = 0;
access.directPokeBase = 0;
access.device = this;
mySystem->setPageAccess(0x0220 >> shift, access);
mySystem->setPageAccess(0x0240 >> shift, access);
// Install pages for bank 0
bank(0);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8 CartridgeUA::peek(uInt16 address)
{
address = address & 0x1FFF;
// Switch banks if necessary
switch(address)
{
case 0x0220:
// Set the current bank to the lower 4k bank
bank(0);
break;
case 0x0240:
// Set the current bank to the upper 4k bank
bank(1);
break;
default:
break;
}
if(!(address & 0x1000))
{
return myHotSpotPageAccess.device->peek(address);
}
else
{
return 0;
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeUA::poke(uInt16 address, uInt8 value)
{
address = address & 0x1FFF;
// Switch banks if necessary
switch(address)
{
case 0x0220:
// Set the current bank to the lower 4k bank
bank(0);
break;
case 0x0240:
// Set the current bank to the upper 4k bank
bank(1);
break;
default:
break;
}
if(!(address & 0x1000))
{
myHotSpotPageAccess.device->poke(address, value);
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeUA::bank(uInt16 bank)
{
// Remember what bank we're in
myCurrentBank = bank;
uInt16 offset = myCurrentBank * 4096;
uInt16 shift = mySystem->pageShift();
uInt16 mask = mySystem->pageMask();
// Setup the page access methods for the current bank
System::PageAccess access;
access.device = this;
access.directPokeBase = 0;
// Map ROM image into the system
for(uInt32 address = 0x1000; address < 0x2000; address += (1 << shift))
{
access.directPeekBase = &myImage[offset + (address & 0x0FFF)];
mySystem->setPageAccess(address >> shift, access);
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool CartridgeUA::save(Serializer& out)
{
string cart = name();
try
{
out.putString(cart);
out.putLong(myCurrentBank);
}
catch(char *msg)
{
cerr << msg << endl;
return false;
}
catch(...)
{
cerr << "Unknown error in save state for " << cart << endl;
return false;
}
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool CartridgeUA::load(Deserializer& in)
{
string cart = name();
try
{
if(in.getString() != cart)
return false;
myCurrentBank = (uInt16)in.getLong();
}
catch(char *msg)
{
cerr << msg << endl;
return false;
}
catch(...)
{
cerr << "Unknown error in load state for " << cart << endl;
return false;
}
// Remember what bank we were in
bank(myCurrentBank);
return true;
}

View File

@ -0,0 +1,124 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2004 by Bradford W. Mott
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: CartUA.hxx,v 1.1 2004-06-25 03:44:12 bwmott Exp $
//============================================================================
#ifndef CARTRIDGEUA_HXX
#define CARTRIDGEUA_HXX
class CartridgeUA;
class Serializer;
class Deserializer;
#include "bspf.hxx"
#include "Cart.hxx"
#include "System.hxx"
/**
Cartridge class used for UA Limited's 8K bankswitched games. There
are two 4K banks.
@author Bradford W. Mott
@version $Id: CartUA.hxx,v 1.1 2004-06-25 03:44:12 bwmott Exp $
*/
class CartridgeUA : public Cartridge
{
public:
/**
Create a new cartridge using the specified image
@param image Pointer to the ROM image
*/
CartridgeUA(const uInt8* image);
/**
Destructor
*/
virtual ~CartridgeUA();
public:
/**
Get a null terminated string which is the device's name (i.e. "M6532")
@return The name of the device
*/
virtual const char* name() const;
/**
Reset device to its power-on state
*/
virtual void reset();
/**
Install cartridge in the specified system. Invoked by the system
when the cartridge is attached to it.
@param system The system the device should install itself in
*/
virtual void install(System& system);
/**
Saves the current state of this device to the given Serializer.
@param out The serializer device to save to.
@return The result of the save. True on success, false on failure.
*/
virtual bool save(Serializer& out);
/**
Loads the current state of this device from the given Deserializer.
@param in The deserializer device to load from.
@return The result of the load. True on success, false on failure.
*/
virtual bool load(Deserializer& in);
public:
/**
Get the byte at the specified address.
@return The byte at the specified address
*/
virtual uInt8 peek(uInt16 address);
/**
Change the byte at the specified address to the given value
@param address The address where the value should be stored
@param value The value to be stored at the address
*/
virtual void poke(uInt16 address, uInt8 value);
private:
/**
Install pages for the specified bank in the system
@param bank The bank that should be installed in the system
*/
void bank(uInt16 bank);
private:
// Indicates which bank is currently active
uInt16 myCurrentBank;
// The 8K ROM image of the cartridge
uInt8 myImage[8192];
// Previous Device's page access
System::PageAccess myHotSpotPageAccess;
};
#endif