mirror of https://github.com/stella-emu/stella.git
Enabled some more TIA stuff in the debugger.
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b28dfaa31f
commit
7b0a82f04a
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@ -320,7 +320,7 @@ bool TIADebug::priorityPF(int newVal)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool TIADebug::collision(int collID, int newVal)
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bool TIADebug::collision(int collID)
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{
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#if 0 // FIXME
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uInt32 mask = 1 << collID;
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@ -712,7 +712,7 @@ uInt8 TIADebug::hmBL(int newVal)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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int TIADebug::frameCount() const
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{
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return 0;// return myTIA.myFrameCounter;
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return myTIA.myFrameManager.frameCount();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -730,19 +730,13 @@ int TIADebug::clocksThisLine() const
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool TIADebug::vsync() const
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{
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#if 0 // FIXME
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return (myTIA.myVSYNC & 2) == 2;
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#endif
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return 0;
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return myTIA.myFrameManager.vsync();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool TIADebug::vblank() const
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{
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#if 0 // FIXME
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return (myTIA.myVBLANK & 2) == 2;
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#endif
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return 0;
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return myTIA.myFrameManager.vblank();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -121,21 +121,21 @@ class TIADebug : public DebuggerSystem
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bool priorityPF(int newVal = -1);
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// Collision registers
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bool collM0_P1(int newVal = -1) { return collision(0, newVal); }
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bool collM0_P0(int newVal = -1) { return collision(1, newVal); }
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bool collM1_P0(int newVal = -1) { return collision(2, newVal); }
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bool collM1_P1(int newVal = -1) { return collision(3, newVal); }
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bool collP0_PF(int newVal = -1) { return collision(4, newVal); }
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bool collP0_BL(int newVal = -1) { return collision(5, newVal); }
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bool collP1_PF(int newVal = -1) { return collision(6, newVal); }
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bool collP1_BL(int newVal = -1) { return collision(7, newVal); }
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bool collM0_PF(int newVal = -1) { return collision(8, newVal); }
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bool collM0_BL(int newVal = -1) { return collision(9, newVal); }
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bool collM1_PF(int newVal = -1) { return collision(10, newVal); }
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bool collM1_BL(int newVal = -1) { return collision(11, newVal); }
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bool collBL_PF(int newVal = -1) { return collision(12, newVal); }
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bool collP0_P1(int newVal = -1) { return collision(13, newVal); }
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bool collM0_M1(int newVal = -1) { return collision(14, newVal); }
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bool collM0_P1() { return collision(0); }
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bool collM0_P0() { return collision(1); }
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bool collM1_P0() { return collision(2); }
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bool collM1_P1() { return collision(3); }
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bool collP0_PF() { return collision(4); }
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bool collP0_BL() { return collision(5); }
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bool collP1_PF() { return collision(6); }
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bool collP1_BL() { return collision(7); }
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bool collM0_PF() { return collision(8); }
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bool collM0_BL() { return collision(9); }
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bool collM1_PF() { return collision(10); }
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bool collM1_BL() { return collision(11); }
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bool collBL_PF() { return collision(12); }
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bool collP0_P1() { return collision(13); }
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bool collM0_M1() { return collision(14); }
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// TIA strobe registers
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void strobeWsync() { mySystem.poke(WSYNC, 0); }
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@ -162,8 +162,8 @@ class TIADebug : public DebuggerSystem
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/** Display a color patch for color at given index in the palette */
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string colorSwatch(uInt8 c);
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/** Get/set specific bits in the collision register (used by collXX_XX) */
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bool collision(int collID, int newVal);
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/** Get specific bits in the collision register (used by collXX_XX) */
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bool collision(int collID);
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string audFreq(uInt8 div);
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string booleanWithLabel(string label, bool value);
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@ -108,10 +108,7 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
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"", kCheckActionCmd);
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myCollision[idx]->setTarget(this);
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myCollision[idx]->setID(idx);
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// TODO - make collisions editable in TIA //
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myCollision[idx]->setEditable(false);
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// addFocusWidget(myCollision[idx]);
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////////////////////////////////////////////
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collX += myCollision[idx]->getWidth() + 10;
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idx++;
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@ -691,66 +688,6 @@ void TiaWidget::handleCommand(CommandSender* sender, int cmd, int data, int id)
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case kCheckActionCmd:
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switch(id)
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{
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case kP0_PFID:
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tia.collP0_PF(myCollision[kP0_PFID]->getState() ? 1 : 0);
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break;
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case kP0_BLID:
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tia.collP0_BL(myCollision[kP0_BLID]->getState() ? 1 : 0);
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break;
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case kP0_M1ID:
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tia.collM1_P0(myCollision[kP0_M1ID]->getState() ? 1 : 0);
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break;
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case kP0_M0ID:
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tia.collM0_P0(myCollision[kP0_M0ID]->getState() ? 1 : 0);
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break;
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case kP0_P1ID:
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tia.collP0_P1(myCollision[kP0_P1ID]->getState() ? 1 : 0);
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break;
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case kP1_PFID:
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tia.collP1_PF(myCollision[kP1_PFID]->getState() ? 1 : 0);
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break;
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case kP1_BLID:
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tia.collP1_BL(myCollision[kP1_BLID]->getState() ? 1 : 0);
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break;
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case kP1_M1ID:
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tia.collM1_P1(myCollision[kP1_M1ID]->getState() ? 1 : 0);
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break;
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case kP1_M0ID:
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tia.collM0_P1(myCollision[kP1_M0ID]->getState() ? 1 : 0);
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break;
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case kM0_PFID:
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tia.collM0_PF(myCollision[kM0_PFID]->getState() ? 1 : 0);
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break;
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case kM0_BLID:
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tia.collM0_BL(myCollision[kM0_BLID]->getState() ? 1 : 0);
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break;
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case kM0_M1ID:
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tia.collM0_M1(myCollision[kM0_M1ID]->getState() ? 1 : 0);
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break;
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case kM1_PFID:
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tia.collM1_PF(myCollision[kM1_PFID]->getState() ? 1 : 0);
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break;
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case kM1_BLID:
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tia.collM1_BL(myCollision[kM1_BLID]->getState() ? 1 : 0);
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break;
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case kBL_PFID:
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tia.collBL_PF(myCollision[kBL_PFID]->getState() ? 1 : 0);
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break;
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case kRefP0ID:
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tia.refP0(myRefP0->getState() ? 1 : 0);
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break;
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@ -176,12 +176,6 @@ TvMode FrameManager::tvMode() const
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return myMode;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FrameManager::vblank() const
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{
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return myVblank;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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uInt32 FrameManager::height() const
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{
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@ -51,7 +51,9 @@ class FrameManager : public Serializable
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TvMode tvMode() const;
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bool vblank() const;
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bool vblank() const { return myVblank; }
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bool vsync() const { return myVsync; }
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uInt32 height() const;
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@ -59,6 +61,8 @@ class FrameManager : public Serializable
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uInt32 scanlines() const;
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uInt32 frameCount() const { return myTotalFrames; }
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/**
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Serializable methods (see that class for more information).
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*/
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@ -1242,5 +1242,6 @@ void TIA::updatePaddle(uInt8 idx)
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throw runtime_error("invalid paddle index");
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}
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myPaddleReaders[idx].update(double(resistance) / MAX_RESISTANCE, myTimestamp, myFrameManager.tvMode());
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myPaddleReaders[idx].update(double(resistance) / MAX_RESISTANCE,
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myTimestamp, myFrameManager.tvMode());
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}
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