mirror of https://github.com/stella-emu/stella.git
Add call to resetCycles.
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@ -78,6 +78,7 @@ TIA::TIA(Console& console, Sound& sound, Settings& settings)
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},
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[this] () {
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mySystem->m6502().stop();
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mySystem->resetCycles();
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}
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);
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@ -146,6 +147,7 @@ void TIA::systemCyclesReset()
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const uInt32 cycles = mySystem->cycles();
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myLastCycle -= cycles;
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mySound.adjustCycleCounter(-1 * cycles);
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}
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@ -897,15 +899,17 @@ void TIA::updateScanlineByTrace(int target)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void TIA::updateEmulation()
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{
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const uInt32 cycles = mySystem->cycles();
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const uInt32 systemCycles = mySystem->cycles();
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if (mySubClock > 2)
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throw runtime_error("subclock exceeds range");
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cycle(3 * (cycles - myLastCycle) + mySubClock);
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const uInt32 cyclesToRun = 3 * (systemCycles - myLastCycle) + mySubClock;
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mySubClock = 0;
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myLastCycle = cycles;
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myLastCycle = systemCycles;
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cycle(cyclesToRun);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -1239,4 +1243,4 @@ void TIA::updatePaddle(uInt8 idx)
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}
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myPaddleReaders[idx].update(double(resistance) / MAX_RESISTANCE, myTimestamp, myFrameManager.tvMode());
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}
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}
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@ -144,7 +144,7 @@ class TIA : public Device
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bool loadDisplay(Serializer& in);
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/**
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This method should be called at an interval corresponding to the
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This method should be called at an interval corresponding to the
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desired frame rate to update the TIA. Invoking this method will update
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the graphics buffer and generate the corresponding audio samples.
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*/
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@ -383,10 +383,6 @@ class TIA : public Device
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void nextLine();
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void onFrameComplete();
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void onFrameStart();
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void delayedWrite(uInt8 address, uInt8 value);
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void updatePaddle(uInt8 idx);
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@ -421,7 +417,7 @@ class TIA : public Device
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uInt8 myCtrlPF; // needed for the debugger
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uInt8 mySubClock;
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uInt32 myLastCycle;
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Int32 myLastCycle;
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uInt8 mySpriteEnabledBits;
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uInt8 myCollisionsEnabledBits;
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