stella/Makefile

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Makefile
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##============================================================================
##
## SSSS tt lll lll
## SS SS tt ll ll
## SS tttttt eeee ll ll aaaa
## SSSS tt ee ee ll ll aa
## SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
## SS SS tt ee ll ll aa aa
## SSSS ttt eeeee llll llll aaaaa
##
## Copyright (c) 1995-2005 by Bradford W. Mott and the Stella team
##
## See the file "license" for information on usage and redistribution of
## this file, and for a DISCLAIMER OF ALL WARRANTIES.
##
## $Id: Makefile,v 1.37 2009-01-11 21:31:21 stephena Exp $
##
## Based on code from ScummVM - Scumm Interpreter
## Copyright (C) 2002-2004 The ScummVM project
##============================================================================
#######################################################################
# Default compilation parameters. Normally don't edit these #
#######################################################################
srcdir ?= .
DEFINES :=
LDFLAGS :=
INCLUDES :=
LIBS :=
OBJS :=
PROF :=
MODULES :=
MODULE_DIRS :=
DISTNAME := stella-snapshot
# Load the make rules generated by configure
include config.mak
# Uncomment this for stricter compile time code verification
# CXXFLAGS+= -Werror
ifdef CXXFLAGS
CXXFLAGS:= $(CXXFLAGS)
else
CXXFLAGS:= -O2
endif
CXXFLAGS+= -Wall -Wno-multichar -Wunused -fno-rtti
ifdef PROFILE
PROF:= -g -pg -fprofile-arcs -ftest-coverage
CXXFLAGS+= $(PROF)
else
CXXFLAGS+= -fomit-frame-pointer
endif
# Even more warnings...
#CXXFLAGS+= -pedantic -Wpointer-arith -Wcast-qual -Wconversion
#CXXFLAGS+= -Wshadow -Wimplicit -Wundef -Wnon-virtual-dtor
#CXXFLAGS+= -Wno-reorder -Wwrite-strings -fcheck-new -Wctor-dtor-privacy
#######################################################################
# Misc stuff - you should never have to edit this #
#######################################################################
EXECUTABLE := stella$(EXEEXT)
all: tags $(EXECUTABLE)
######################################################################
# Various minor settings
######################################################################
# The name for the directory used for dependency tracking
DEPDIR := .deps
######################################################################
# Module settings
######################################################################
MODULES := $(MODULES)
# After the game specific modules follow the shared modules
MODULES += \
src/emucore \
src/gui \
src/common
######################################################################
# The build rules follow - normally you should have no need to
# touch whatever comes after here.
######################################################################
# Concat DEFINES and INCLUDES to form the CPPFLAGS
CPPFLAGS:= $(DEFINES) $(INCLUDES)
# Include the build instructions for all modules
-include $(addprefix $(srcdir)/, $(addsuffix /module.mk,$(MODULES)))
# Depdir information
DEPDIRS = $(addsuffix /$(DEPDIR),$(MODULE_DIRS))
DEPFILES =
# The build rule for the Stella executable
$(EXECUTABLE): $(OBJS)
$(LD) $(LDFLAGS) $(PRE_OBJS_FLAGS) $+ $(POST_OBJS_FLAGS) $(LIBS) $(PROF) -o $@
distclean: clean
$(RM_REC) $(DEPDIRS)
$(RM) build.rules config.h config.mak config.log
clean:
$(RM) $(OBJS) $(EXECUTABLE)
.PHONY: all clean dist distclean
.SUFFIXES: .cxx
ifndef HAVE_GCC3
# If you use GCC, disable the above and enable this for intelligent
# dependency tracking.
.cxx.o:
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
$(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d
$(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d"
$(RM) "$(*D)/$(DEPDIR)/$(*F).d2"
.c.o:
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
$(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d
$(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d"
$(RM) "$(*D)/$(DEPDIR)/$(*F).d2"
else
# If you even have GCC 3.x, you can use this build rule, which is safer; the above
# rule can get you into a bad state if you Ctrl-C at the wrong moment.
# Also, with this GCC inserts additional dummy rules for the involved headers,
# which ensures a smooth compilation even if said headers become obsolete.
.cxx.o:
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
.c.o:
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
endif
# Include the dependency tracking files. We add /dev/null at the end
# of the list to avoid a warning/error if no .d file exist
-include $(wildcard $(addsuffix /*.d,$(DEPDIRS))) /dev/null
# check if configure has been run or has been changed since last run
config.mak: $(srcdir)/configure
@echo "You need to run ./configure before you can run make"
@echo "Either you haven't run it before or it has changed."
@exit 1
install: all
$(INSTALL) -d "$(DESTDIR)$(BINDIR)"
$(INSTALL) -c -s -m 755 "$(srcdir)/stella$(EXEEXT)" "$(DESTDIR)$(BINDIR)/stella$(EXEEXT)"
$(INSTALL) -d "$(DESTDIR)$(DOCDIR)"
$(INSTALL) -c -m 644 "$(srcdir)/Announce.txt" "$(srcdir)/Changes.txt" "$(srcdir)/Copyright.txt" "$(srcdir)/License.txt" "$(srcdir)/README-SDL.txt" "$(srcdir)/Readme.txt" "$(srcdir)/Todo.txt" "$(srcdir)/docs/index.html" "$(srcdir)/docs/debugger.html" "$(DESTDIR)$(DOCDIR)/"
$(INSTALL) -d "$(DESTDIR)$(DOCDIR)/graphics"
$(INSTALL) -c -m 644 $(wildcard $(srcdir)/docs/graphics/*.png) "$(DESTDIR)$(DOCDIR)/graphics"
$(INSTALL) -d "$(DESTDIR)$(DATADIR)/applications"
$(INSTALL) -c -m 644 "$(srcdir)/src/unix/stella.desktop" "$(DESTDIR)$(DATADIR)/applications"
$(INSTALL) -d "$(DESTDIR)$(DATADIR)/icons"
$(INSTALL) -d "$(DESTDIR)$(DATADIR)/icons/mini"
$(INSTALL) -d "$(DESTDIR)$(DATADIR)/icons/large"
$(INSTALL) -c -m 644 "$(srcdir)/src/common/stella.png" "$(DESTDIR)$(DATADIR)/icons"
$(INSTALL) -c -m 644 "$(srcdir)/src/common/stella.png" "$(DESTDIR)$(DATADIR)/icons/mini"
$(INSTALL) -c -m 644 "$(srcdir)/src/common/stella.png" "$(DESTDIR)$(DATADIR)/icons/large"
install-strip: install
$(STRIP) stella$(EXEEXT)
uninstall:
rm -f "$(DESTDIR)$(BINDIR)/stella$(EXEEXT)"
rm -rf "$(DESTDIR)$(DOCDIR)/"
rm -f "$(DESTDIR)$(DATADIR)/applications/stella.desktop"
rm -f "$(DESTDIR)$(DATADIR)/icons/stella.png"
rm -f "$(DESTDIR)$(DATADIR)/icons/mini/stella.png"
rm -f "$(DESTDIR)$(DATADIR)/icons/large/stella.png"
# Special rule for Win32 icon stuff (there's probably a better way to do this ...)
src/win32/stella_icon.o: src/win32/stella.ico src/win32/stella.rc
$(WINDRES) --include-dir src/win32 src/win32/stella.rc src/win32/stella_icon.o
# Special target to create a Win32 snapshot package
win32dist: stella$(EXEEXT)
rm -rf $(DISTNAME)
mkdir -p $(DISTNAME)/docs/graphics
$(STRIP) stella$(EXEEXT) -o $(DISTNAME)/Stella$(EXEEXT)
cp /bin/SDL.dll $(DISTNAME)
cp Announce.txt Changes.txt Copyright.txt License.txt README-SDL.txt Readme.txt Todo.txt $(DISTNAME)/docs
cp -r docs/*.html $(DISTNAME)/docs
cp -r docs/graphics/*.png $(DISTNAME)/docs/graphics
# flip -m $(DISTNAME)/docs/*.txt
# zip -r $(DISTNAME)-win32.zip $(DISTNAME)
# GP2X organize: groups necessary files into a gp2x folder for easy access.
gp2x-organize:
mkdir -p "$(srcdir)/gp2x"
mkdir -p "$(srcdir)/gp2x/docs"
cp -v $(srcdir)/stella $(srcdir)/gp2x
cp -v $(srcdir)/src/gp2x/stella.gpe $(srcdir)/gp2x
cp -v $(srcdir)/README-GP2X.txt $(srcdir)/gp2x
cp -v -r $(srcdir)/docs/* $(srcdir)/gp2x/docs
$(STRIP) $(srcdir)/gp2x/stella
.PHONY: deb bundle test win32dist install uninstall
# Use Exuberant ctags (the one from Slackware's vim package, for instance),
# not the one from emacs!
tags:
ctags `find . -name '*.[ch]xx' -o -name '*.c' -o -name '*.y'` || true