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Updated Compiling (markdown)
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Compiling.md
12
Compiling.md
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@ -61,6 +61,18 @@ Optional:
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- minizip
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- zlib
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Check out SPIRV-Cross: *(Optional for slang shader support)*
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SPIRV-Cross is a submodule located in the main source directory at `shaders/SPIRV-Cross`. If you are using a git clone, you can simply run:
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```
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snes9x$ git submodule update --init shaders/SPIRV-Cross
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```
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If you are using a tarball, but have git installed, you can run:
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```
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snes9x$ git init && git submodule update --init shaders/SPIRV-Cross
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```
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Otherwise, you will need to place the SPIRV-Cross source files in the `shaders/SPIRV-Cross` directory manually.
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Building with meson:
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1. Change to the `gtk` directory and run meson:
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```
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