From dd05044bb3cb5fd0946be9f4d99261c771077e95 Mon Sep 17 00:00:00 2001 From: bearoso Date: Sun, 17 Mar 2019 19:34:54 -0500 Subject: [PATCH] Updated Compiling (markdown) --- Compiling.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/Compiling.md b/Compiling.md index 25af94d..d394f14 100644 --- a/Compiling.md +++ b/Compiling.md @@ -61,6 +61,18 @@ Optional: - minizip - zlib +Check out SPIRV-Cross: *(Optional for slang shader support)* + +SPIRV-Cross is a submodule located in the main source directory at `shaders/SPIRV-Cross`. If you are using a git clone, you can simply run: +``` +snes9x$ git submodule update --init shaders/SPIRV-Cross +``` +If you are using a tarball, but have git installed, you can run: +``` +snes9x$ git init && git submodule update --init shaders/SPIRV-Cross +``` +Otherwise, you will need to place the SPIRV-Cross source files in the `shaders/SPIRV-Cross` directory manually. + Building with meson: 1. Change to the `gtk` directory and run meson: ```