Updated Compiling (markdown)

bearoso 2019-03-17 19:34:54 -05:00
parent 7658de91f3
commit dd05044bb3
1 changed files with 12 additions and 0 deletions

@ -61,6 +61,18 @@ Optional:
- minizip - minizip
- zlib - zlib
Check out SPIRV-Cross: *(Optional for slang shader support)*
SPIRV-Cross is a submodule located in the main source directory at `shaders/SPIRV-Cross`. If you are using a git clone, you can simply run:
```
snes9x$ git submodule update --init shaders/SPIRV-Cross
```
If you are using a tarball, but have git installed, you can run:
```
snes9x$ git init && git submodule update --init shaders/SPIRV-Cross
```
Otherwise, you will need to place the SPIRV-Cross source files in the `shaders/SPIRV-Cross` directory manually.
Building with meson: Building with meson:
1. Change to the `gtk` directory and run meson: 1. Change to the `gtk` directory and run meson:
``` ```