snes9x/win32
OV2 2d1ceb4fb5 win32: use correct color conversion (Zenju) 2014-05-25 18:12:53 +02:00
..
docs Win32: Fix typos in Readme 2011-11-18 16:30:47 -05:00
rsrc win32: add slot0 2013-03-26 15:09:49 +01:00
zlib Win32: use asm in custom zlib proj 2012-04-10 23:36:09 +02:00
AVIOutput.cpp Update copyright in all files 2011-04-11 21:51:20 +02:00
AVIOutput.h Update copyright in all files 2011-04-11 21:51:20 +02:00
CCGShader.cpp win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
CCGShader.h win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
CD3DCG.cpp win32: only set sampler state for fragment 2013-12-17 22:56:44 +01:00
CD3DCG.h win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
CDirect3D.cpp win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00
CDirect3D.h Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00
CDirectDraw.cpp Change ZeroMemory to memset 2012-01-23 18:12:47 +01:00
CDirectDraw.h Update copyright in all files 2011-04-11 21:51:20 +02:00
CDirectSound.cpp Win32: use event for soundsync 2012-01-22 20:18:15 +01:00
CDirectSound.h Update copyright in all files 2011-04-11 21:51:20 +02:00
CFMOD.cpp Win32: use event for soundsync 2012-01-22 20:18:15 +01:00
CFMOD.h Update copyright in all files 2011-04-11 21:51:20 +02:00
CFMODEx.cpp Win32: use event for soundsync 2012-01-22 20:18:15 +01:00
CFMODEx.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
CGLCG.cpp win32: always use RGBA for LUTs 2013-05-18 21:48:50 +02:00
CGLCG.h win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
COpenGL.cpp win32: map pbo with GL_READ_WRITE 2012-10-22 19:48:01 +02:00
COpenGL.h Win32: add support for cg meta shaders (currently opengl only) 2011-07-02 04:25:13 +02:00
CXAudio2.cpp win32: fix xaudio2 mixing loop 2013-03-26 15:09:49 +01:00
CXAudio2.h Update copyright in all files 2011-04-11 21:51:20 +02:00
CXML.cpp win32: fix ansi build 2013-01-31 14:04:30 +01:00
CXML.h win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00
IS9xDisplayOutput.h Update copyright in all files 2011-04-11 21:51:20 +02:00
IS9xSoundOutput.h Update copyright in all files 2011-04-11 21:51:20 +02:00
InputCustom.cpp Win32: add rewind support 2012-03-28 20:52:15 +02:00
InputCustom.h Update copyright in all files 2011-04-11 21:51:20 +02:00
_tfwopen.cpp win32: fix ansi build 2013-01-31 14:04:30 +01:00
_tfwopen.h win32: fix ansi build 2013-01-31 14:04:30 +01:00
cgFunctions.cpp Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00
cgFunctions.h Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00
glext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
objfix.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
render.cpp win32: use correct color conversion (Zenju) 2014-05-25 18:12:53 +02:00
render.h Update copyright in all files 2011-04-11 21:51:20 +02:00
snes9xw.sln Win32: remove ASM project configurations, batch file and compile txt paragraph 2011-01-22 15:40:14 +01:00
snes9xw.vcproj win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00
snes_ntsc.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc_config.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc_impl.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
wconfig.cpp win32: correctly parse unicode command line arguments 2014-03-22 15:07:15 +01:00
wglext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
win32.cpp win32: detect gamepad changes 2013-05-03 20:18:51 +02:00
win32_display.cpp Win32: only save window position if not in fullscreen 2011-12-10 15:35:22 +01:00
win32_display.h Update copyright in all files 2011-04-11 21:51:20 +02:00
win32_sound.cpp Update copyright in all files 2011-04-11 21:51:20 +02:00
win32_sound.h Update copyright in all files 2011-04-11 21:51:20 +02:00
wlanguage.h win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey 2012-08-07 19:22:59 +02:00
wsnes9x.cpp win32: allow port command line arguments to work 2014-05-25 18:12:36 +02:00
wsnes9x.h win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00