BearOso
b4b2007529
win32: Fix compilation errors with VS/Clang.
2023-03-10 14:32:10 -06:00
Steve Sharples
a2ac3b98b1
Fix Win10 SDK and vc142 toolset build
2021-08-24 18:30:55 +01:00
qwertymodo
75d3ac2a1b
Fix building in VS2015
2017-09-28 10:03:35 -07:00
OV2
f815f25a00
win32: change define name, keep ifdefs to minimum, keep enum values
2017-04-17 13:57:49 +02:00
Nelson Garcia
aeba0086cc
DirectDraw compile switch
...
This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00
OV2
8edbeaaf9a
Merge git://github.com/bonimy/snes9x
2017-02-20 20:40:34 +01:00
Nelson Garcia
eea199b20c
ANSI support for dxerr
...
Legacy implementration of dxerr for snes9x only had Unicode support.
These changes add NASI support as well.
2017-02-17 19:27:11 -08:00
OV2
f060f06d31
Win32: switch to VS2015
2016-10-08 17:52:23 +02:00