Commit Graph

283 Commits

Author SHA1 Message Date
Brandon Wright 8b6dd06977 (gocha) Fix assertion fault on VS2008 debug build 2011-01-07 07:08:23 -06:00
Brandon Wright a5fd29f4d0 (gocha) "Fix wrong logic of snapshot inconsistent with movie" 2011-01-07 07:08:05 -06:00
Brandon Wright 4bc60510f8 (gocha) Fix assertion fault on VS2008 debug build 2011-01-07 07:05:37 -06:00
Brandon Wright 42e98fcd42 (gocha) "Fix wrong logic of snapshot inconsistent with movie" 2011-01-07 06:58:27 -06:00
OV2 c9ba70cabd Win32: set SoundInputRate to 32000 during avi recording 2010-12-27 19:52:19 +01:00
Brandon Wright 6b2eac9b49 Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis) 2010-12-25 18:33:13 -06:00
Brandon Wright b8bdd151a2 Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop. 2010-12-25 18:32:56 -06:00
Brandon Wright f582cb26c3 Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop. 2010-12-25 18:30:09 -06:00
Brandon Wright a925747bbd Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis) 2010-12-25 18:26:28 -06:00
Brandon Wright a7d6cb6164 Enable Settings.ApplyCheats. 2010-12-25 05:02:25 -06:00
Brandon Wright 6ada867da9 Enable Settings.ApplyCheats. 2010-12-25 05:00:31 -06:00
OV2 6574b5591e Merge branch 'win32-dev'
Conflicts:
	win32/wconfig.cpp
2010-12-02 22:01:22 +01:00
OV2 d1e90b9ab8 Remove deprecated defines from project file 2010-12-02 21:43:01 +01:00
OV2 d92504e8ac Let DirectDraw react to display changes 2010-12-02 20:22:18 +01:00
OV2 8218618c6c Fix menu commands, add predefined window sizes 2010-12-02 20:09:49 +01:00
OV2 8774ddb4e3 Add missing import to debug.h 2010-12-02 18:52:23 +01:00
Brandon Wright 9237c99257 Remove ability to compile broken assembly cores. 2010-12-01 18:18:50 -06:00
Brandon Wright 69b281d6e7 Remove ability to compile broken assembly cores. 2010-12-01 18:17:57 -06:00
OV2 938a2e28ef Remove DisableHDMA and DisableIRQ from windows port 2010-11-29 02:54:16 +01:00
Brandon Wright 8ae75f9391 Fix GTK+ version compilation with latest removals. 2010-11-28 16:29:56 -06:00
Brandon Wright c865491043 Fix GTK+ version compilation with latest removals. 2010-11-28 16:28:55 -06:00
zones 2f167567f5 Fix HIRQ 2010-11-28 22:35:41 +09:00
Brandon Wright caf474e710 Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
2010-11-19 05:04:15 -06:00
Brandon Wright 45ca5f3eb6 Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
2010-11-19 05:02:34 -06:00
Brandon Wright f03baac6e4 Code spacing fix. 2010-11-18 06:43:47 -06:00
Brandon Wright 21cd874de1 Code spacing fix. 2010-11-18 06:42:55 -06:00
Brandon Wright f6039eb1a0 Align OpenGL viewport using top screen edge. 2010-11-18 06:41:40 -06:00
Brandon Wright ce8e73a0ac Align OpenGL viewport using top screen edge. 2010-11-18 06:40:57 -06:00
Brandon Wright 2ccee69fee Allow bilinear filtering in GTK output driver. 2010-11-18 06:32:18 -06:00
Brandon Wright 5a5d3f9192 Allow bilinear filtering in GTK output driver. 2010-11-18 06:31:27 -06:00
Brandon Wright a37db4c09d Use cairo for scaling in software driver. 2010-11-18 05:30:27 -06:00
Brandon Wright 6880eacd5e Use cairo for scaling in software driver. 2010-11-18 05:28:48 -06:00
OV2 084d459635 Remove shutdown/master from windows port 2010-11-15 13:04:36 +01:00
Brandon Wright c052e66ae0 Fix GTK+ build failure from removed symbols. 2010-11-14 20:37:26 -06:00
Brandon Wright a46151869a Fix GTK+ build failure from removed symbols. 2010-11-14 20:25:35 -06:00
zones c3ce28b49d Rewrite IRQ / Update SA-1 / Remove CPUShutdown 2010-11-14 21:29:48 +09:00
OV2 f8fcdcbd72 Use bSNES-style XML-based .shader files for both OpenGL and Direct3D
.shader files are parsed with MSXML. A wrapper-class would be nice,
but it does its job.
2010-11-13 20:41:38 +01:00
OV2 1c3d31828c Dynamically bind to SHCreateItemFromParsingName
SHCreateItemFromParsingName requires a windows version >= vista.
It's only needed for the jumplist, so we'll look for it dynamically.
2010-11-13 20:38:33 +01:00
OV2 371be9b5da Add "Display Frame Rate" menu toggle, change accelerators 2010-11-13 17:29:35 +01:00
zones eb6a59cb8c Deleted unnecesary file .DS_store, sorry 2010-11-03 19:46:31 +09:00
zones b402733eb2 more fix for SA-1 NMI 2010-11-03 19:41:21 +09:00
zones 73e1f68c22 Added SA-1 NMI and fixed its override mode. 2010-11-02 22:28:27 +09:00
Brandon Wright 0b95675cc8 Merge branch 'master' of github.com:snes9xgit/snes9x 2010-10-30 10:58:05 -05:00
Brandon Wright 8b00a1fa54 Improve cheat dialog and fix cheats on ROM load. 2010-10-30 10:56:44 -05:00
Brandon Wright c6677d8292 Add hidden option for enabling non-modal dialogs. 2010-10-30 09:21:26 -05:00
OV2 898de0d0dd Apply APUAllowTimeOverflow to "The Mask" 2010-10-28 22:30:46 +02:00
Brandon Wright ab6f76a9a3 Use CLAMP_TO_BORDER with shaders and POT textures. 2010-10-28 11:27:07 -05:00
Brandon Wright 4fe52bd398 Add fallbacks for Simple filters when dealing with the SNES's high
resolutions.
2010-10-28 08:01:07 -05:00
Brandon Wright 4aa58f6dbd Add simple 2x-4x filters. 2010-10-28 05:05:23 -05:00
OV2 f2e5dc3136 Change GLSL to use bsnes 071's unified XML files 2010-10-22 21:51:50 +02:00