OV2
69f5e03ac5
win32: use npot textures in OGL if available, use glsl viewport callback
2018-05-22 21:30:59 +02:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
OV2
17b3a81419
Fix some on-exit memory leaks
2017-10-13 22:38:37 +02:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
OV2
481bf0647f
Win32: rework hi-res blending
...
Only blend on filters that do not blend themself.
2011-03-02 23:13:02 +01:00
OV2
85d30d5c5f
Win32: Fix hires blending interfering with avi recording
...
Blending is now done onto a separate surface, leaving GFX.Screen
intact for avi recording. This also makes it possible to preview
the effect in the video settings.
2011-02-12 18:41:40 +01:00
zones
78d2b51efe
I apologize my mistake. Commit changes I deleted by mistake.
2011-01-30 21:32:06 +09:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00