kps501
239404d28b
add macs rifle controller (win32)
2018-06-04 01:45:53 +00:00
Brandon Wright
20bd60a3c6
Update copyright dates.
2018-05-25 15:44:52 -05:00
Brandon Wright
e3a86417b8
Set controller data up on startup instead of when game first latches.
2018-05-23 16:06:00 -05:00
Brandon Wright
a42498b161
Fix a bunch of warnings.
2018-05-13 20:19:21 -05:00
Brandon Wright
e2277ff55b
Clean up compiler warnings.
2017-12-06 19:00:19 -06:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
Ari Sundholm
60aabb91d7
Fix some undefined behavior
...
The destructor of Resampler needs to be virtual, as it is subclassed
and pointers to objects subclassed from it are being deleted.
The issue in controls.cpp is that the loop ends up reading past the
end of an array. The small rewrite of the loop also makes it more
readable.
In memmap.cpp, there is an assignment statement of the following form:
a[i++] = b[i];
It is undefined what i's value should be in b[i], so this was made
explicit.
2017-09-11 00:42:36 +03:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
Brandon Wright
026f9eaa1e
Fix some possible problems from cppcheck. Everything else looks fine.
2016-09-27 15:25:37 -05:00
OV2
faee2859b5
Change ZeroMemory to memset
2012-01-23 18:12:47 +01:00
Bl0ckeduser
5286891441
Fix missing header (ctype.h for isalnum)
2011-11-13 13:07:34 -05:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
zones
2f167567f5
Fix HIRQ
2010-11-28 22:35:41 +09:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00