Language menu is useless as english is the only option in it.
Localization needs a new approach...
Win32 port compiles again with DEBUGGER set (snes9x-rr)
OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch