Brandon Wright
|
70159fd939
|
Pair opcode read with first instruction cycle. Remove opcode_cycle switching from unneeded cases.
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2011-09-19 15:15:19 -05:00 |
Brandon Wright
|
b97e56d64d
|
Group some MOV opcode cycles together.
|
2011-09-14 17:12:03 -05:00 |
Brandon Wright
|
6b9d6caf54
|
Remove extra case bracker from 2-cycle MOV opcodes.
|
2011-09-14 17:02:26 -05:00 |
Brandon Wright
|
d6e2f1c8e6
|
More pseudo-cycle modifications.
|
2011-09-14 16:20:14 -05:00 |
Brandon Wright
|
a50f6989ef
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Finish converting opcycle_misc/opcycle_rmw to pseudo-cycle.
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2011-09-14 15:45:18 -05:00 |
Brandon Wright
|
a19395ee3c
|
Start converting some opcodes to cycle-based.
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2011-09-14 12:54:51 -05:00 |
OV2
|
b4f07bc9be
|
Add bps soft-patching support
|
2011-09-10 16:20:00 +02:00 |
OV2
|
b442002071
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Win32: only display cg error message if shader file has been set
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2011-09-09 23:54:09 +02:00 |
OV2
|
6ebc68c017
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Win32: fix multirom dialog
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2011-09-09 23:54:09 +02:00 |
Brandon Wright
|
4668ae5850
|
Fix save state error.
|
2011-09-07 11:46:52 -05:00 |
adventureoflink
|
1a774e9f27
|
Fixed the dates, sorry for these constant one change and commit things, I need to work on that :/
|
2011-08-29 00:19:32 -03:00 |
adventureoflink
|
cf6715c9e1
|
re-worded some of the Wii section, forgot to add this in the first two times, whoops
|
2011-08-29 00:09:51 -03:00 |
adventureoflink
|
a2b407dace
|
Forgot to fix the PSP port's homepage to instead go to the Google Code page for the source code, my bad!
|
2011-08-29 00:08:08 -03:00 |
adventureoflink
|
9974967eef
|
Fixed the formatting of the docs file, now it's at 80 characters/line again; fixed a few inconsistencies.
|
2011-08-29 00:07:05 -03:00 |
adventureoflink
|
e84f4f1a25
|
Changed the current version numbers to make this more up to date and to include a message about Zack discontinuing the PSP port.
|
2011-08-27 00:13:36 -03:00 |
zones
|
f141d498d9
|
G-NEXT combined image support
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2011-07-20 21:03:03 +09:00 |
zones
|
1f4f1f06d9
|
G-NEXT add-on cart support (untested)
|
2011-07-18 22:11:30 +09:00 |
Brandon Wright
|
4fdc7af7da
|
Set the output buffer after loading state so the first set of samples
isn't excluded.
|
2011-07-06 09:20:31 -05:00 |
Brandon Wright
|
baa4de3713
|
Save a few more mmapped registers to SPC files. Fix key-on trigger.
|
2011-07-05 14:05:36 -05:00 |
Brandon Wright
|
2b5a54b401
|
Inline ticks. This should fix speed issues.
|
2011-07-05 06:23:24 -05:00 |
Brandon Wright
|
63b0a6d45e
|
Add DSP clock remainder to save state.
|
2011-07-04 17:33:09 -05:00 |
OV2
|
85cc112b44
|
Win32: add PREV support to cg meta shaders, clean up code
|
2011-07-03 23:12:41 +02:00 |
OV2
|
7dd4f944ee
|
Win32: fix various meta shader problems and edge cases (themaister)
|
2011-07-03 20:42:28 +02:00 |
OV2
|
4d2fbc241a
|
Win32: add support for cg meta shaders (currently opengl only)
|
2011-07-02 04:25:13 +02:00 |
Brandon Wright
|
e3788c39e4
|
Zero clock at appropriate times.
|
2011-06-27 16:28:45 -05:00 |
Brandon Wright
|
91e69af029
|
Loosen SMP<->DSP synchronization.
|
2011-06-27 15:41:17 -05:00 |
Brandon Wright
|
02a3b83c87
|
Fix landing buffer size claim.
|
2011-06-27 13:20:26 -05:00 |
Brandon Wright
|
7be5976159
|
Remove unneeded echo buffer hacks.
|
2011-06-27 10:23:58 -05:00 |
Brandon Wright
|
ebc9e721f6
|
Add SPC dumping support.
|
2011-06-26 05:33:14 -05:00 |
Brandon Wright
|
2e94b98e90
|
Clear up CYCLE_ACCURATE confusion. Rename dsp.* to sdsp.*.
|
2011-06-25 03:10:42 -05:00 |
Brandon Wright
|
7963d0e66b
|
Remove serialization.cpp.
|
2011-06-24 18:09:08 -05:00 |
Brandon Wright
|
39add9b47e
|
Save states support for new APU.
|
2011-06-24 06:42:04 -05:00 |
Brandon Wright
|
7c468e51c0
|
Remove parts of DSP wrapper we don't need.
|
2011-06-23 06:28:34 -05:00 |
Brandon Wright
|
08f5601c5f
|
Reduce the sync footprint slightly with less indirection.
|
2011-06-23 06:14:14 -05:00 |
Brandon Wright
|
ebc9b70860
|
Fix permissions.
|
2011-06-23 05:29:04 -05:00 |
Brandon Wright
|
196d1ed2c7
|
Remove debugging line.
|
2011-06-23 05:26:15 -05:00 |
Brandon Wright
|
1af39f3845
|
Clean things up slightly. Switch CYCLE_ACCURATE off, since things seem
to work fine without it.
|
2011-06-23 05:24:13 -05:00 |
Brandon Wright
|
5d5eaedd5e
|
New SMP is tentatively "running" now.
|
2011-06-22 06:03:29 -05:00 |
Brandon Wright
|
10a521e39c
|
byuu APU now being used. Nothing works yet.
Sync is broken, but the new SMP will handle ratios now.
Save states need to be redone without serializer.
No SPC dumping.
|
2011-06-18 05:31:44 -05:00 |
Brandon Wright
|
c9c49095ee
|
Add byuu's SMP and DSP files to tree.
|
2011-06-12 01:25:22 -05:00 |
OV2
|
3e84a2eaf4
|
Win32: remove legacy extentions from valid.ext
|
2011-06-09 19:15:57 +02:00 |
OV2
|
2872a71127
|
Win32: fix cheat dialog value entry
|
2011-05-13 10:02:12 +02:00 |
OV2
|
a13d50916d
|
Win32: update cg matrix parameter on setviewport (d3d)
|
2011-05-13 09:46:43 +02:00 |
OV2
|
acfe6a53cc
|
Win32: add frame counter to cg shader vars (Themaister)
|
2011-05-11 21:44:20 +02:00 |
OV2
|
54d8e77a96
|
Win32: add config option to disable OpenGL PBO usage
|
2011-05-08 03:39:25 +02:00 |
OV2
|
a4f56c08e7
|
Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item
|
2011-05-08 01:41:33 +02:00 |
OV2
|
2c3b9f1f63
|
Win32: react to WM_DISPLAYCHANGE (hopefully without crashing)
|
2011-05-07 23:16:10 +02:00 |
OV2
|
f505626dda
|
Win32: remove sync options from movie dialog; fix KEYUP handling for modifier keys; send CUSTKEYUP for background keypresses
|
2011-05-07 22:24:37 +02:00 |
OV2
|
0f6e8c3721
|
Win32: fix netplay connect
|
2011-05-07 18:35:11 +02:00 |
OV2
|
4571a0adfe
|
Apply APUAllowTimeOverflow to Big Sky Trooper and Mechwarrior 3050 / Battletech 3050 (danieldematteis)
|
2011-05-07 03:36:43 +02:00 |