mirror of https://github.com/snes9xgit/snes9x.git
Add msu1.h/cpp to VS project file
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38e8717ef3
commit
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@ -677,6 +677,7 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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</CustomBuild>
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</CustomBuild>
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<ClInclude Include="..\msu1.h" />
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<ClInclude Include="..\statemanager.h" />
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<ClInclude Include="..\statemanager.h" />
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<CustomBuild Include="..\stream.h" />
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<CustomBuild Include="..\stream.h" />
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<CustomBuild Include="..\tile.h" />
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<CustomBuild Include="..\tile.h" />
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@ -777,6 +778,7 @@
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<ClCompile Include="..\logger.cpp" />
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<ClCompile Include="..\logger.cpp" />
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<ClCompile Include="..\memmap.cpp" />
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<ClCompile Include="..\memmap.cpp" />
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<ClCompile Include="..\movie.cpp" />
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<ClCompile Include="..\movie.cpp" />
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<ClCompile Include="..\msu1.cpp" />
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<ClCompile Include="..\netplay.cpp" />
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<ClCompile Include="..\netplay.cpp" />
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<ClCompile Include="..\obc1.cpp" />
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<ClCompile Include="..\obc1.cpp" />
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<ClCompile Include="..\ppu.cpp" />
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<ClCompile Include="..\ppu.cpp" />
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@ -243,6 +243,9 @@
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<ClInclude Include="dxerr.h">
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<ClInclude Include="dxerr.h">
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<Filter>GUI</Filter>
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<Filter>GUI</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\msu1.h">
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<Filter>Emu</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\bsx.cpp">
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<ClCompile Include="..\bsx.cpp">
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@ -539,6 +542,9 @@
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<ClCompile Include="dxerr.cpp">
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<ClCompile Include="dxerr.cpp">
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<Filter>GUI</Filter>
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<Filter>GUI</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\msu1.cpp">
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<Filter>Emu</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="rsrc\nodrop.cur">
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<None Include="rsrc\nodrop.cur">
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