mirror of https://github.com/snes9xgit/snes9x.git
Create a separate aspect ratio option for '4:3 Preserved'
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@ -49,6 +49,8 @@ static int g_screen_gun_height = SNES_HEIGHT;
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#define RETRO_GAME_TYPE_MULTI_CART 0x105 | 0x1000
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#define SNES_4_3 4.0f / 3.0f
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uint16 *screen_buffer = NULL;
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char g_rom_dir[1024];
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@ -144,6 +146,7 @@ enum overscan_mode {
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};
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enum aspect_mode {
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ASPECT_RATIO_4_3,
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ASPECT_RATIO_4_3_SCALED,
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ASPECT_RATIO_1_1,
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ASPECT_RATIO_NTSC,
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ASPECT_RATIO_PAL,
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@ -460,6 +463,8 @@ static void update_variables(void)
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newval = ASPECT_RATIO_PAL;
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else if (strcmp(var.value, "4:3") == 0)
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newval = ASPECT_RATIO_4_3;
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else if (strcmp(var.value, "4:3 scaled") == 0)
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newval = ASPECT_RATIO_4_3_SCALED;
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else if (strcmp(var.value, "uncorrected") == 0)
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newval = ASPECT_RATIO_1_1;
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@ -785,6 +790,10 @@ void retro_get_system_info(struct retro_system_info *info)
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float get_aspect_ratio(unsigned width, unsigned height)
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{
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if (aspect_ratio_mode == ASPECT_RATIO_4_3)
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{
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return SNES_4_3;
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}
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else if (aspect_ratio_mode == ASPECT_RATIO_4_3_SCALED)
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{
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return (4.0f * (MAX_SNES_HEIGHT - height)) / (3.0f * (MAX_SNES_WIDTH - width));
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}
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@ -72,6 +72,7 @@ struct retro_core_option_definition option_defs_us[] = {
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"Choose the preferred content aspect ratio. This will only apply when RetroArch's aspect ratio is set to 'Core provided' in the Video settings.",
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{
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{ "4:3", NULL },
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{ "4:3 scaled", "4:3 (Preserved)" },
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{ "uncorrected", "Uncorrected" },
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{ "auto", "Auto" },
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{ "ntsc", "NTSC" },
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