Check correct tile cache for blank tiles

This commit is contained in:
OV2 2013-01-12 19:25:36 +01:00
parent 795542de2b
commit 52c516d549
1 changed files with 1 additions and 1 deletions

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@ -698,7 +698,7 @@ void S9xSelectTileConverter (int depth, bool8 hires, bool8 sub, bool8 mosaic)
} }
#define IS_BLANK_TILE() \ #define IS_BLANK_TILE() \
(BG.Buffered[TileNumber] == BLANK_TILE) ( ( (Tile & H_FLIP) ? BG.BufferedFlip[TileNumber] : BG.Buffered[TileNumber]) == BLANK_TILE)
#define SELECT_PALETTE() \ #define SELECT_PALETTE() \
if (BG.DirectColourMode) \ if (BG.DirectColourMode) \