mirror of https://github.com/snes9xgit/snes9x.git
Check correct tile cache for blank tiles
This commit is contained in:
parent
795542de2b
commit
52c516d549
2
tile.cpp
2
tile.cpp
|
@ -698,7 +698,7 @@ void S9xSelectTileConverter (int depth, bool8 hires, bool8 sub, bool8 mosaic)
|
|||
}
|
||||
|
||||
#define IS_BLANK_TILE() \
|
||||
(BG.Buffered[TileNumber] == BLANK_TILE)
|
||||
( ( (Tile & H_FLIP) ? BG.BufferedFlip[TileNumber] : BG.Buffered[TileNumber]) == BLANK_TILE)
|
||||
|
||||
#define SELECT_PALETTE() \
|
||||
if (BG.DirectColourMode) \
|
||||
|
|
Loading…
Reference in New Issue