2018-11-15 23:42:29 +00:00
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/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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2023-06-07 21:06:55 +00:00
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#ifndef __S9X_SOUND_DRIVER_PULSE_HPP
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#define __S9X_SOUND_DRIVER_PULSE_HPP
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2010-09-25 15:46:12 +00:00
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2023-06-07 21:06:55 +00:00
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#include "s9x_sound_driver.hpp"
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2017-11-23 00:14:49 +00:00
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#include "pulse/pulseaudio.h"
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2010-09-25 15:46:12 +00:00
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class S9xPulseSoundDriver : public S9xSoundDriver
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{
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2019-02-07 01:41:33 +00:00
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public:
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S9xPulseSoundDriver();
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2023-06-07 20:34:10 +00:00
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void init() override;
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void deinit() override;
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2023-06-29 22:44:13 +00:00
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bool write_samples(int16_t *data, int samples) override;
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2023-06-07 20:34:10 +00:00
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bool open_device(int playback_rate, int buffer_size) override;
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void start() override;
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void stop() override;
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int space_free() override;
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std::pair<int, int> buffer_level() override;
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2019-02-07 01:41:33 +00:00
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pa_threaded_mainloop *mainloop;
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pa_context *context;
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pa_stream *stream;
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2010-09-25 15:46:12 +00:00
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2019-02-07 01:41:33 +00:00
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private:
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2023-06-07 20:34:10 +00:00
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void lock();
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void unlock();
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void wait();
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2019-02-07 01:41:33 +00:00
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int buffer_size;
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2023-07-03 20:35:11 +00:00
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bool draining = false;
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2010-09-25 15:46:12 +00:00
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};
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2023-06-07 21:06:55 +00:00
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#endif /* __S9X_SOUND_DRIVER_PULSE_HPP */
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