snes9x/gtk/src/gtk_display_driver_opengl.h

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#ifndef __GTK_DISPLAY_DRIVER_OPENGL_H
#define __GTK_DISPLAY_DRIVER_OPENGL_H
#include "gtk_s9x.h"
#include "gtk_display_driver.h"
#include <epoxy/gl.h>
#include <epoxy/glx.h>
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#include "shaders/CGLCG.h"
#include "shaders/glsl.h"
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#define PBO_FMT_16 0
#define PBO_FMT_24 1
#define PBO_FMT_32 2
#define BUFFER_OFFSET(i) ((char *) NULL + (i))
#ifdef __BIG_ENDIAN__
/* We have to reverse the bytes on MSB systems. This can be slow */
/* GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 */
#define PBO_BGRA_NATIVE_ORDER 0x8367
#else
#define PBO_BGRA_NATIVE_ORDER GL_UNSIGNED_BYTE
#endif
#define PBO_GET_FORMAT(x) (((x) == PBO_FMT_32) ? GL_BGRA : GL_RGB)
#define PBO_GET_PACKING(x) (((x) == PBO_FMT_16) ? GL_UNSIGNED_SHORT_5_6_5 : (((x) == PBO_FMT_24) ? GL_UNSIGNED_BYTE : PBO_BGRA_NATIVE_ORDER))
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class S9xOpenGLDisplayDriver : public S9xDisplayDriver
{
public:
S9xOpenGLDisplayDriver (Snes9xWindow *window, Snes9xConfig *config);
void refresh (int width, int height);
int init (void);
void deinit (void);
void clear_buffers (void);
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void update (int width, int height, int yoffset);
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uint16 *get_next_buffer (void);
uint16 *get_current_buffer (void);
void push_buffer (uint16 *src);
void reconfigure (int width, int height);
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void *get_parameters (void);
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void save (void);
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static int query_availability (void);
private:
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int opengl_defaults (void);
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void swap_control (int enable);
void gl_swap (void);
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int pbos_available (void);
int shaders_available (void);
int load_shaders (const char *);
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void update_texture_size (int width, int height);
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int init_glx (void);
void create_window (int width, int height);
void resize_window (int width, int height);
GLint texture_width;
GLint texture_height;
GLfloat vertices[8];
GLfloat texcoords[8];
GLuint texmap;
GLuint pbo;
GLuint program;
GLuint fragment_shader;
GLuint vertex_shader;
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int dyn_resizing;
int using_pbos;
int using_shaders;
int initialized;
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int using_cg_shaders;
CGcontext cg_context;
CGLCG *cg_shader;
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int using_glsl_shaders;
GLSLShader *glsl_shader;
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Display *display;
Window xwindow;
Colormap xcolormap;
XVisualInfo *vi;
GdkWindow *gdk_window;
GLXContext glx_context;
int output_window_width;
int output_window_height;
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};
#endif /* __GTK_DISPLAY_DRIVER_OPENGL_H */