2010-09-25 15:46:12 +00:00
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/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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2011-04-11 19:51:20 +00:00
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(c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com)
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2010-09-25 15:46:12 +00:00
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(c) Copyright 2006 - 2007 nitsuja
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2009 - 2017 BearOso,
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2010-09-25 15:46:12 +00:00
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OV2
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2017 qwertymodo
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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2016-10-15 16:31:26 +00:00
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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2010-09-25 15:46:12 +00:00
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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2016-10-07 17:47:07 +00:00
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S-SMP emulator code used in 1.54+
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(c) Copyright 2016 byuu
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2010-09-25 15:46:12 +00:00
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2004 - 2017 BearOso
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2010-09-25 15:46:12 +00:00
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2009 - 2017 OV2
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2010-09-25 15:46:12 +00:00
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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2011-04-11 19:51:20 +00:00
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(c) Copyright 2001 - 2011 zones
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2010-09-25 15:46:12 +00:00
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2016-10-15 16:31:26 +00:00
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Libretro port
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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2016-10-15 16:31:26 +00:00
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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2010-09-25 15:46:12 +00:00
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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/*****************************************************************************/
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/* Snes9X: Win32 */
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/*****************************************************************************/
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#if !defined(SNES9X_H_INCLUDED)
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#define SNES9X_H_INCLUDED
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/*****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#ifndef STRICT
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#define STRICT
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#endif
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#include <windows.h>
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#include <windowsx.h>
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2010-09-25 17:35:19 +00:00
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#include <tchar.h>
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2010-09-25 15:46:12 +00:00
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#include <ddraw.h>
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#include <mmsystem.h>
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#ifndef __BORLANDC__
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#include <dsound.h>
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#endif
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#include "rsrc/resource.h"
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#define COUNT(a) (sizeof (a) / sizeof (a[0]))
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#define GUI_VERSION 1008
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#define MAX_RECENT_GAMES_LIST_SIZE 32
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#define MAX_RECENT_HOSTS_LIST_SIZE 16
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2010-09-25 17:35:19 +00:00
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#include "_tfwopen.h"
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#ifdef UNICODE
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#define _tToChar WideToUtf8
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#define _tFromChar Utf8ToWide
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2012-10-18 13:44:42 +00:00
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#define _tFromMS932(x) CPToWide(x,932)
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2010-09-25 17:35:19 +00:00
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#else
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#define _tToChar
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#define _tFromChar
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2012-07-22 12:57:35 +00:00
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#define _tFromMS932
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2010-09-25 17:35:19 +00:00
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#endif
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2010-09-25 15:46:12 +00:00
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/****************************************************************************/
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inline static void Log (const char *str)
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{
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FILE *fs = fopen ("snes9x.log", "a");
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if (fs)
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{
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fprintf (fs, "%s\n", str);
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fflush (fs);
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fclose (fs);
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}
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}
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enum RenderFilter{
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FILTER_NONE = 0,
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FILTER_SIMPLE1X,
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FILTER_SIMPLE2X,
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FILTER_SCANLINES,
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FILTER_TVMODE,
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FILTER_BLARGGCOMP,
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FILTER_BLARGGSVID,
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FILTER_BLARGGRGB,
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FILTER_SUPEREAGLE,
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FILTER_SUPER2XSAI,
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FILTER_2XSAI,
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FILTER_HQ2X,
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FILTER_HQ2XS,
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FILTER_HQ2XBOLD,
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FILTER_EPXA,
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FILTER_EPXB,
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FILTER_EPXC,
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FILTER_SIMPLE3X,
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FILTER_TVMODE3X,
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FILTER_DOTMATRIX3X,
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FILTER_HQ3X,
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FILTER_HQ3XS,
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FILTER_HQ3XBOLD,
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FILTER_LQ3XBOLD,
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FILTER_EPX3,
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FILTER_SIMPLE4X,
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FILTER_HQ4X,
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2014-06-25 21:16:52 +00:00
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FILTER_2XBRZ,
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FILTER_3XBRZ,
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2014-06-24 19:53:00 +00:00
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FILTER_4XBRZ,
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2016-10-07 19:39:32 +00:00
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FILTER_5XBRZ,
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FILTER_6XBRZ,
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2010-09-25 15:46:12 +00:00
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NUM_FILTERS
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};
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enum OutputMethod {
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DIRECTDRAW = 0,
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2010-09-25 17:35:19 +00:00
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DIRECT3D,
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OPENGL
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2010-09-25 15:46:12 +00:00
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};
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struct dMode
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{
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long height;
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long width;
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long depth;
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long rate;
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};
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struct sGUI {
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HWND hWnd;
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HMENU hMenu;
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HINSTANCE hInstance;
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DWORD hFrameTimer;
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DWORD hHotkeyTimer;
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HANDLE ClientSemaphore;
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HANDLE FrameTimerSemaphore;
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HANDLE ServerTimerSemaphore;
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BYTE Language;
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2010-09-25 17:35:19 +00:00
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//Graphic Settings
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2010-09-25 15:46:12 +00:00
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dMode FullscreenMode;
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RenderFilter Scale;
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RenderFilter ScaleHiRes;
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2011-01-30 12:32:06 +00:00
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bool BlendHiRes;
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2011-02-12 15:32:53 +00:00
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bool AVIHiRes;
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2010-09-25 15:46:12 +00:00
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bool DoubleBuffered;
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bool FullScreen;
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bool Stretch;
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bool HeightExtend;
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bool AspectRatio;
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2010-09-25 17:35:19 +00:00
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OutputMethod outputMethod;
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int AspectWidth;
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2010-10-17 00:47:53 +00:00
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bool AlwaysCenterImage;
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2010-09-25 17:35:19 +00:00
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bool EmulateFullscreen;
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bool EmulatedFullscreen;
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bool BilinearFilter;
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bool LocalVidMem;
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bool Vsync;
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bool shaderEnabled;
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2011-02-24 00:26:42 +00:00
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TCHAR D3DshaderFileName[MAX_PATH];
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TCHAR OGLshaderFileName[MAX_PATH];
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2010-09-25 17:35:19 +00:00
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2011-05-08 01:39:25 +00:00
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bool OGLdisablePBOs;
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2010-09-25 15:46:12 +00:00
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bool IgnoreNextMouseMove;
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RECT window_size;
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bool window_maximized;
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int MouseX;
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int MouseY;
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unsigned int MouseButtons;
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int superscope_turbo;
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int superscope_pause;
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int FrameAdvanceJustPressed;
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HCURSOR Blank;
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HCURSOR GunSight;
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HCURSOR Arrow;
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int CursorTimer;
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HDC hDC;
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HACCEL Accelerators;
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bool NeedDepthConvert;
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bool DepthConverted;
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2012-03-27 22:18:03 +00:00
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2010-09-25 15:46:12 +00:00
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bool InactivePause;
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bool CustomRomOpen;
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bool FASkipsNonInput;
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bool FAMute;
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int ScreenDepth;
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int RedShift;
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int GreenShift;
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int BlueShift;
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int ControlForced;
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int CurrentSaveSlot;
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int MaxRecentGames;
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int ControllerOption;
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int ValidControllerOptions;
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int SoundChannelEnable;
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2011-05-07 23:41:33 +00:00
|
|
|
bool BackgroundInput;
|
2010-09-25 15:46:12 +00:00
|
|
|
bool JoystickHotkeys;
|
|
|
|
bool MovieClearSRAM;
|
|
|
|
bool MovieStartFromReset;
|
|
|
|
bool MovieReadOnly;
|
|
|
|
bool NetplayUseJoypad1;
|
|
|
|
unsigned int FlipCounter;
|
|
|
|
unsigned int NumFlipFrames;
|
|
|
|
|
|
|
|
int SoundDriver;
|
|
|
|
int SoundBufferSize;
|
|
|
|
bool Mute;
|
2010-09-25 17:35:19 +00:00
|
|
|
// used for sync sound synchronization
|
|
|
|
CRITICAL_SECTION SoundCritSect;
|
2012-01-22 19:18:15 +00:00
|
|
|
HANDLE SoundSyncEvent;
|
2010-09-25 15:46:12 +00:00
|
|
|
|
2010-09-25 17:35:19 +00:00
|
|
|
TCHAR RomDir [_MAX_PATH];
|
|
|
|
TCHAR ScreensDir [_MAX_PATH];
|
|
|
|
TCHAR MovieDir [_MAX_PATH];
|
|
|
|
TCHAR SPCDir [_MAX_PATH];
|
|
|
|
TCHAR FreezeFileDir [_MAX_PATH];
|
|
|
|
TCHAR SRAMFileDir [_MAX_PATH];
|
|
|
|
TCHAR PatchDir [_MAX_PATH];
|
2017-09-04 18:41:04 +00:00
|
|
|
TCHAR CheatDir [_MAX_PATH];
|
2010-09-25 17:35:19 +00:00
|
|
|
TCHAR BiosDir [_MAX_PATH];
|
2016-12-28 15:36:21 +00:00
|
|
|
TCHAR SatDir [_MAX_PATH];
|
2010-09-25 15:46:12 +00:00
|
|
|
bool LockDirectories;
|
|
|
|
|
2010-09-25 17:35:19 +00:00
|
|
|
TCHAR RecentGames [MAX_RECENT_GAMES_LIST_SIZE][MAX_PATH];
|
|
|
|
TCHAR RecentHostNames [MAX_RECENT_HOSTS_LIST_SIZE][MAX_PATH];
|
2010-09-25 15:46:12 +00:00
|
|
|
|
|
|
|
//turbo switches -- SNES-wide
|
|
|
|
unsigned short TurboMask;
|
|
|
|
COLORREF InfoColor;
|
|
|
|
bool HideMenu;
|
2010-09-25 17:35:19 +00:00
|
|
|
|
2010-09-25 15:46:12 +00:00
|
|
|
// avi writing
|
|
|
|
struct AVIFile* AVIOut;
|
2010-09-25 17:35:19 +00:00
|
|
|
|
2010-09-25 15:46:12 +00:00
|
|
|
long FrameCount;
|
|
|
|
long LastFrameCount;
|
|
|
|
unsigned long IdleCount;
|
2012-03-27 22:18:03 +00:00
|
|
|
|
|
|
|
// rewinding
|
|
|
|
bool rewinding;
|
|
|
|
unsigned int rewindBufferSize;
|
|
|
|
unsigned int rewindGranularity;
|
2010-09-25 15:46:12 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
//TURBO masks
|
|
|
|
#define TURBO_A_MASK 0x0001
|
|
|
|
#define TURBO_B_MASK 0x0002
|
|
|
|
#define TURBO_X_MASK 0x0004
|
|
|
|
#define TURBO_Y_MASK 0x0008
|
|
|
|
#define TURBO_L_MASK 0x0010
|
|
|
|
#define TURBO_R_MASK 0x0020
|
|
|
|
#define TURBO_STA_MASK 0x0040
|
|
|
|
#define TURBO_SEL_MASK 0x0080
|
|
|
|
#define TURBO_LEFT_MASK 0x0100
|
|
|
|
#define TURBO_UP_MASK 0x0200
|
|
|
|
#define TURBO_RIGHT_MASK 0x0400
|
|
|
|
#define TURBO_DOWN_MASK 0x0800
|
|
|
|
|
|
|
|
struct sLanguages {
|
|
|
|
int idMenu;
|
|
|
|
TCHAR *errInitDD;
|
|
|
|
TCHAR *errModeDD;
|
|
|
|
TCHAR *errInitDS;
|
|
|
|
TCHAR *ApplyNeedRestart;
|
|
|
|
TCHAR *errFrameTimer;
|
|
|
|
};
|
|
|
|
|
|
|
|
#define CUSTKEY_ALT_MASK 0x01
|
|
|
|
#define CUSTKEY_CTRL_MASK 0x02
|
|
|
|
#define CUSTKEY_SHIFT_MASK 0x04
|
|
|
|
|
|
|
|
struct SCustomKey {
|
|
|
|
WORD key;
|
|
|
|
WORD modifiers;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SCustomKeys {
|
|
|
|
SCustomKey SpeedUp;
|
|
|
|
SCustomKey SpeedDown;
|
|
|
|
SCustomKey Pause;
|
|
|
|
SCustomKey FrameAdvance;
|
|
|
|
SCustomKey SkipUp;
|
|
|
|
SCustomKey SkipDown;
|
|
|
|
SCustomKey ScopeTurbo;
|
|
|
|
SCustomKey ScopePause;
|
|
|
|
SCustomKey FrameCount;
|
|
|
|
SCustomKey ReadOnly;
|
|
|
|
SCustomKey Save [10];
|
|
|
|
SCustomKey Load [10];
|
|
|
|
SCustomKey FastForward;
|
2012-08-02 23:05:57 +00:00
|
|
|
SCustomKey FastForwardToggle;
|
2010-09-25 15:46:12 +00:00
|
|
|
SCustomKey ShowPressed;
|
|
|
|
SCustomKey SaveScreenShot;
|
|
|
|
SCustomKey SlotPlus;
|
|
|
|
SCustomKey SlotMinus;
|
|
|
|
SCustomKey SlotSave;
|
|
|
|
SCustomKey SlotLoad;
|
|
|
|
SCustomKey BGL1;
|
|
|
|
SCustomKey BGL2;
|
|
|
|
SCustomKey BGL3;
|
|
|
|
SCustomKey BGL4;
|
|
|
|
SCustomKey BGL5;
|
|
|
|
SCustomKey ClippingWindows;
|
|
|
|
// SCustomKey BGLHack;
|
|
|
|
SCustomKey Transparency;
|
2011-01-16 13:06:43 +00:00
|
|
|
// SCustomKey GLCube;
|
|
|
|
// SCustomKey HDMA;
|
2010-09-25 15:46:12 +00:00
|
|
|
// SCustomKey InterpMode7;
|
|
|
|
SCustomKey JoypadSwap;
|
|
|
|
SCustomKey SwitchControllers;
|
|
|
|
SCustomKey TurboA, TurboB, TurboY, TurboX, TurboL, TurboR, TurboStart, TurboSelect, TurboLeft, TurboUp, TurboRight, TurboDown;
|
|
|
|
SCustomKey SelectSave [10];
|
|
|
|
SCustomKey ResetGame;
|
|
|
|
SCustomKey ToggleCheats;
|
2011-11-12 20:01:46 +00:00
|
|
|
SCustomKey QuitS9X;
|
2012-03-27 22:18:03 +00:00
|
|
|
SCustomKey Rewind;
|
2010-09-25 15:46:12 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct SJoypad {
|
|
|
|
BOOL Enabled;
|
2011-01-13 23:09:35 +00:00
|
|
|
union {
|
|
|
|
WORD Left;
|
|
|
|
WORD Autohold;
|
|
|
|
};
|
|
|
|
union {
|
|
|
|
WORD Right;
|
|
|
|
WORD ClearAll;
|
|
|
|
};
|
|
|
|
union {
|
|
|
|
WORD Up;
|
|
|
|
WORD TempTurbo;
|
|
|
|
};
|
|
|
|
union {
|
|
|
|
WORD Down;
|
|
|
|
WORD Autofire;
|
|
|
|
};
|
2010-09-25 15:46:12 +00:00
|
|
|
WORD Left_Up;
|
|
|
|
WORD Left_Down;
|
|
|
|
WORD Right_Up;
|
|
|
|
WORD Right_Down;
|
|
|
|
WORD Start;
|
|
|
|
WORD Select;
|
|
|
|
WORD A;
|
|
|
|
WORD B;
|
|
|
|
WORD X;
|
|
|
|
WORD Y;
|
|
|
|
WORD L;
|
|
|
|
WORD R;
|
|
|
|
};
|
|
|
|
|
|
|
|
#define S9X_JOY_NEUTRAL 60
|
|
|
|
|
|
|
|
struct SJoyState{
|
|
|
|
bool Attached;
|
|
|
|
JOYCAPS Caps;
|
|
|
|
int Threshold;
|
|
|
|
bool Left;
|
|
|
|
bool Right;
|
|
|
|
bool Up;
|
|
|
|
bool Down;
|
|
|
|
bool PovLeft;
|
|
|
|
bool PovRight;
|
|
|
|
bool PovUp;
|
|
|
|
bool PovDown;
|
|
|
|
bool PovDnLeft;
|
|
|
|
bool PovDnRight;
|
|
|
|
bool PovUpLeft;
|
|
|
|
bool PovUpRight;
|
|
|
|
bool RUp;
|
|
|
|
bool RDown;
|
|
|
|
bool UUp;
|
|
|
|
bool UDown;
|
|
|
|
bool VUp;
|
|
|
|
bool VDown;
|
|
|
|
bool ZUp;
|
|
|
|
bool ZDown;
|
|
|
|
bool Button[32];
|
|
|
|
};
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
SNES_JOYPAD,
|
|
|
|
SNES_MOUSE,
|
|
|
|
SNES_SUPERSCOPE,
|
|
|
|
SNES_MULTIPLAYER5,
|
|
|
|
SNES_JUSTIFIER,
|
|
|
|
SNES_MOUSE_SWAPPED,
|
|
|
|
SNES_MULTIPLAYER8,
|
|
|
|
SNES_JUSTIFIER_2,
|
|
|
|
SNES_MAX_CONTROLLER_OPTIONS
|
|
|
|
};
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
void SetInfoDlgColor(unsigned char r, unsigned char g, unsigned char b);
|
|
|
|
|
|
|
|
extern struct sGUI GUI;
|
|
|
|
extern struct sLanguages Languages[];
|
|
|
|
extern struct SJoypad Joypad[16];
|
|
|
|
extern struct SJoypad ToggleJoypadStorage[8];
|
|
|
|
extern struct SJoypad TurboToggleJoypadStorage[8];
|
|
|
|
extern struct SCustomKeys CustomKeys;
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
WIN_SNES9X_DIRECT_SOUND_DRIVER=0,
|
|
|
|
WIN_FMOD_DIRECT_SOUND_DRIVER,
|
|
|
|
WIN_FMOD_WAVE_SOUND_DRIVER,
|
|
|
|
WIN_FMOD_A3D_SOUND_DRIVER,
|
|
|
|
WIN_XAUDIO2_SOUND_DRIVER,
|
|
|
|
WIN_FMODEX_DEFAULT_DRIVER,
|
|
|
|
WIN_FMODEX_ASIO_DRIVER,
|
|
|
|
WIN_FMODEX_OPENAL_DRIVER
|
|
|
|
};
|
|
|
|
|
|
|
|
#define S9X_REG_KEY_BASE MY_REG_KEY
|
|
|
|
#define S9X_REG_KEY_VERSION REG_KEY_VER
|
|
|
|
|
|
|
|
#define EXT_WIDTH (MAX_SNES_WIDTH + 4)
|
|
|
|
#define EXT_PITCH (EXT_WIDTH * 2)
|
|
|
|
#define EXT_HEIGHT (MAX_SNES_HEIGHT + 4)
|
|
|
|
// Offset into buffer to allow a two pixel border around the whole rendered
|
|
|
|
// SNES image. This is a speed up hack to allow some of the image processing
|
|
|
|
// routines to access black pixel data outside the normal bounds of the buffer.
|
|
|
|
#define EXT_OFFSET (EXT_PITCH * 2 + 2 * 2)
|
|
|
|
|
|
|
|
#define WIN32_WHITE RGB(255,255,255)
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
void S9xSetWinPixelFormat ();
|
|
|
|
//int CheckKey( WORD Key, int OldJoypad);
|
|
|
|
//void TranslateKey(WORD keyz,char *out);
|
|
|
|
|
|
|
|
#define S9X_CONF_FILE_NAME "snes9x.conf"
|
|
|
|
|
|
|
|
const char* GetFilterName(RenderFilter filterID);
|
|
|
|
int GetFilterScale(RenderFilter filterID);
|
|
|
|
bool GetFilterHiResSupport(RenderFilter filterID);
|
2010-09-25 17:35:19 +00:00
|
|
|
const TCHAR * S9xGetDirectoryT (enum s9x_getdirtype);
|
2011-01-14 19:20:05 +00:00
|
|
|
RECT GetWindowMargins(HWND hwnd, UINT width);
|
2010-09-25 15:46:12 +00:00
|
|
|
|
|
|
|
#endif // !defined(SNES9X_H_INCLUDED)
|