Commit Graph

12738 Commits

Author SHA1 Message Date
Eladash fe6cb4774e
Fixup default config-path (#10863)
Fixes #10862
2021-09-12 21:28:48 +03:00
Eladash 91fefd4671 Fix vm::try_alloc regression 2021-09-12 19:05:26 +03:00
Eladash 677d5f09ce Add debugging info for when sys_tty_write is executed 2021-09-12 19:05:26 +03:00
Eladash c7f5475b56 Improve sys_fs_close logging 2021-09-12 19:05:26 +03:00
陈俊嘉 42e3add6a1
BUILD: a couple of cmake msvc compile fixes (#10799)
* cmake: a couple of msvc compile fixes

Throw error when using multi-config generators.
Add USE_MSVC_STATIC_CRT option for statically linking with CRT.
Set curl's CURL_STATIC_CRT aligned with USE_MSVC_STATIC_CRT.
Fix cmake configs of 7z and OpenAL in msvc build.
Remove unecessary hard coded compiling and linking flags.
Use debug option in windeployqt when configuring for a debug build.
Search for windeployqt tool in configure time.
Add vcpkg's Qt support.

* Fix some typos
2021-09-11 23:55:53 +02:00
Megamouse 8dc98bbc1b Add support for sc vtrm crypto
For VSH for @Clienthax
2021-09-11 21:13:46 +02:00
Eladash f98595bee5 Patches/PPU: Add jump_link patch type 2021-09-10 11:46:39 +03:00
Eladash fafefb2cf5 Fixup No.3 after #10779 2021-09-10 11:46:39 +03:00
Eladash 1cbcf7e1ad Reimplement config selection for game startup
* Implement manual selection of config file.
* Implement default config option.
* Fix bug which led to 'force global config' to not work in some games. (any game using process relaunch such most game collections, RDR, MGS4 etc)
* Relax CLI config purpose - instead the emulator forever ignoring any other config except for the one provided in arg, use it only for the CLI-booted game.
2021-09-09 21:56:50 +02:00
Eladash df080fbc53 Ensure frozen emulation for special executables inspection modes 2021-09-09 19:30:54 +02:00
Eladash bd66dfedc9 Do not allow to unpause after fatal error occured in emulation
* Plus fix #10590
2021-09-09 19:30:54 +02:00
Megamouse 69faf14a79 System: remove deprecated custom config location 2021-09-08 21:56:50 +02:00
Megamouse 1a443cf6b5 Qt: remove deprecated playtime code 2021-09-08 21:56:50 +02:00
Megamouse 2fb68bfc03 Qt: release scaled pixmaps from memory if possible 2021-09-08 20:40:34 +02:00
Megamouse 4d70c483b2 Qt: release unused data when switching list modes 2021-09-08 20:40:34 +02:00
Megamouse 29256df5b1 input: make pad_thread a named_thread 2021-09-08 20:15:28 +02:00
Megamouse a74156fe5b input: reimplement lost optimization
We don't need to check all the buttons constantly
2021-09-08 20:15:28 +02:00
Megamouse 57473ff98d Qt: Add missing Boot confirmation 2021-09-08 20:15:28 +02:00
Talkashie 00618995d9 fix
Makes things more consistent.

There were cases where both "Alt-Enter" and "Alt+Enter" were being used, so I made them all use the same style.

Added more commas and periods to give a more natural flow of sentences.
2021-09-07 13:26:08 +02:00
Eladash 6a340afb8a Log emulation pause/unpause events 2021-09-07 08:51:59 +02:00
Eladash dfbc49513d Debugger/Disasm: Name SPU Syscalls 2021-09-07 01:13:57 +02:00
Megamouse 7bb830a228
Enable PPU java mode handling by default (#10825)
I don't remember if we had decided to do this, so I'll just make a PR and Ani or Neko can merge if needed.
2021-09-06 20:26:23 +01:00
kd-11 b3f002f68f Add enums for zcull precision control 2021-09-06 20:04:03 +03:00
kd-11 ea949a5f28 Add ZCULL control options to the GUI 2021-09-06 20:04:03 +03:00
kd-11 53457262d4 rsx: Implement ZPASS results scaling for precise stats 2021-09-06 20:04:03 +03:00
kd-11 472efc08eb rsx: Implement precise ZCULL stats 2021-09-06 20:04:03 +03:00
Megamouse 0525070898 remove deprecated avcodec_register_all
We already use newer avcodec code anyway.
2021-09-06 10:00:34 +02:00
Megamouse cbc1c472d5 VS: add missing generated file 2021-09-05 10:16:25 +02:00
Megamouse aca9884e76 input: fix custom pad config loading 2021-09-05 10:16:25 +02:00
Megamouse 17fb601c02 input: fix custom pad config saving 2021-09-05 10:16:25 +02:00
Megamouse 76ac8ffbd6 input: fix custom pad config removal 2021-09-05 10:16:25 +02:00
Eladash fe0c164de2 sys_net: Anti-log spam enhancement 2021-09-04 11:58:59 +02:00
Eladash ea2c5294df cellCamera: Anti-Log spam enhancement 2021-09-04 11:58:59 +02:00
Megamouse 3c0681ad6d Qt: patch creator 2021-09-04 10:39:32 +02:00
Megamouse 0debcfed0a Silence some warnings 2021-09-02 19:39:42 +02:00
Nekotekina 06f733a7f2 Fixup No.2 for #10779 2021-09-01 16:56:38 +03:00
Nekotekina ad6a72e369 Fixup for #10779 2021-09-01 14:38:20 +03:00
Eladash b40ed5bdb7
Patches/PPU: Extend and improve patching capabilities (code allocations, jumps to any address) (#10779)
* Patches/PPU: Implement dynamic code allocation + Any-Address jump patches

Also fix deallocation path of fixed allocation patches.
2021-09-01 13:38:17 +03:00
polar ee6e4c493d
BUILD: Refactor wolfssl submodule (#10780) 2021-09-01 09:58:05 +02:00
Ani 9c0c8f2bc7
rpcs3_version: Bump to 0.0.18 2021-08-31 23:03:30 +01:00
Malcolm Jestadt 43cc62d267 SPU LLVM: Add m_use_vnni
- Alderlake and Sapphirerapids will require an update to the llvm fork before they can be detected
2021-08-31 14:02:05 +03:00
Malcolm Jestadt d304b52391 SPU LLVM: Add VNNI optimized variant of sumb
- Uses vpdpbusd to horrizontally add values, for some reason this is much faster than the normal horizontal add instructions.
2021-08-31 14:02:05 +03:00
Malcolm Jestadt a86b278115 SPU LLVM: Expand byteswap elimination to more instructions 2021-08-31 14:02:05 +03:00
Justin Lewis ae491f04a1
Fixes build issue with LLVM on Windows with cmake (#10776)
LLVM fails to build on Windows with C++ 20 standard.  When building LLVM
on Windows, we use C++ 14 already.  This commit changes the c++ standard
to be picked by each subdirectory rather than the standard being picked
by the root level cmake file.
2021-08-31 11:07:49 +01:00
RipleyTom 1e108d97b2 Removes need for sys/sysctl.h on linux 2021-08-31 12:30:22 +03:00
Nekotekina f0ab4b51dc Update commits 2021-08-30 14:42:16 +03:00
Nekotekina 8db02dcf40 Fixup get-commit-db utility 2021-08-30 14:42:16 +03:00
Nekotekina 63104af8e9 vm_native: detect overcommit support on FreeBSD and other OS
Used in sparse memory initialization code.
2021-08-30 14:42:16 +03:00
kd-11 b5dcfb3431 rsx: Rework gamma override mask from RGBA to ARGB to match other per-channel mask registers 2021-08-30 11:41:19 +03:00
kd-11 a5e455d8ed rsx/fp: Handle signed operator precedence
This was marked TODO for a long time
- Unsigned remap seems to be overriden by gamma mask (Resistance 3)
- We already know sign mask overrides gamma mask from UE3 titles
2021-08-30 11:41:19 +03:00