Commit Graph

14163 Commits

Author SHA1 Message Date
brian218 e7fd84e031 USIO: Keep LastGameStatus Memory 2022-09-17 10:59:28 +03:00
Eladash 9d9e18f614 CPU preemption control: don't yield if we can't stop 2022-09-16 18:57:55 +03:00
Eladash c8199de188 CPU preemption control: Improve stutter elimination 2022-09-16 18:57:55 +03:00
Eladash fc331da883 CPU preemption control: remove yield before thread stop 2022-09-16 18:57:55 +03:00
Eladash b6d3fa8c66 CPU preemption control: avoidance in reservation operations 2022-09-16 18:57:55 +03:00
Eladash 3cebea1801 CPU preemption control: extend range to 400 2022-09-16 18:57:55 +03:00
Eladash 2e9ee81dcd CPU preemption control: Improve analysis 2022-09-16 18:57:55 +03:00
Eladash cf4da5c4d1 CPU preemption control: bugfixes 2022-09-16 18:57:55 +03:00
Eladash 9d1ec0b319 CPU preemption control: try to minimize sleep time gaps between setups 2022-09-16 18:57:55 +03:00
Eladash 9c5108c1ca CPU preemption control: Add one more debug variable 2022-09-16 18:57:55 +03:00
Eladash 2807be7080 SPU: Regression fix after #12648 2022-09-13 20:11:30 +03:00
Eladash ec7b18dab5 Implement independent CPU preemptions 2022-09-13 19:28:20 +03:00
brian218 b9e20dc5c9 sys_game_board_storage_read(): Fix regression after #12637 2022-09-13 12:57:43 +03:00
Eladash cfdc852f03 SPU: Power consumption reduction when using SPU inaccurate reservations 2022-09-13 11:21:01 +03:00
Eladash 92514e33bb Avoid reservation notifications in liblv2.sprx 2022-09-13 11:21:01 +03:00
kd-11 572a2a06d1 rsx: Properly reset occlusion counters even when the register is not in use. 2022-09-12 17:15:06 +03:00
Eladash f076fcd539 cellMusic: Implement some error checking 2022-09-12 15:04:23 +03:00
Eladash 4ac59875af ppu: add some debug information 2022-09-12 15:04:23 +03:00
Eladash 780ca38f2f SPU: Extend Inaccurate SPU reservations 2022-09-12 14:16:39 +03:00
Ethan Rushbrook 97ea5e9dba readme: improvements
Fixed platform availability
Fixed discord link (discord.me is not valid)
2022-09-12 13:34:58 +03:00
Yui 9e83bc6544
Add the ability to set the PSID from the configuration (#12637) 2022-09-12 13:23:13 +03:00
Eladash 37aefe5811 sys_ppu_thread: Fix max thread name size 2022-09-12 12:57:39 +03:00
kd-11 d686b48f65 rsx: Simplify FIFO concurrent access. 2022-09-09 23:17:27 +03:00
kd-11 f319362e35 vk: Fix queue concurrency behavior for images 2022-09-09 23:17:27 +03:00
kd-11 0d9b1654ec asm: Avoid ALU instructions on busy wait cycles 2022-09-09 23:17:27 +03:00
kd-11 940e726754 rsx: Minor FIFO cleanup 2022-09-09 23:17:27 +03:00
kd-11 f43824762a rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
This method is called many thousands of times per frame and that single allocation introduces a small perf hit.
Just get rid of it, it doesn't improve anything to have it there.
2022-09-09 23:17:27 +03:00
kd-11 cd53bb7eff rsx: Avoid on-the-fly ZCULL allocations with unordered_map 2022-09-09 23:17:27 +03:00
Eladash 60fc90bb8e System.cpp: Fix Create Firmware Cache 2022-09-08 19:38:11 +03:00
Nekotekina a9437d69ab simd_builder: fixups
Fix resetting vmask in reduce() step.
Fix AVX-512 loads in vec_load_unaligned().
Fix bzhi reg size in build_look().
2022-09-08 18:12:15 +03:00
Nekotekina 5d91caebe9 Linux: delete /tmp/perf.map on exit 2022-09-08 16:56:06 +03:00
Eladash eb4131e1c7 cellGame: Minor revert
I think there are many more bugs here..
2022-09-07 20:42:23 +03:00
Eladash 07f0ba213e SPU: Allow special channel storage in channel busy waiting period
Move code to SPUThread.cpp.
2022-09-07 20:42:23 +03:00
Eladash 48382564d1 SPU: Implement "quintuple" Inbound MBOX storage 2022-09-07 20:42:23 +03:00
Eladash 274386a078 rsx: Add some debugging information 2022-09-07 18:39:32 +03:00
Eladash 557d015662 System.cpp: Fix Create PPU Cache regression 2022-09-07 18:39:32 +03:00
Nekotekina 5985f0eefa BufferUtils: cleanup regarding ARM64 2022-09-07 17:59:07 +03:00
Nekotekina 82258915da BufferUtils: rewrite remaining intrinsic code with simd_builder 2022-09-07 17:59:07 +03:00
Nekotekina 11a1f090d3 BufferUtils: simd_builder refactoring
Some simplifications implemented.
2022-09-07 17:59:07 +03:00
sguo35 a0d48c588a spu/arm64: clean up assembly code generation
Clean up asmjit usage so we don't unnecessarily allocate memory
anymore for SPURecompiler functions.
2022-09-07 17:33:01 +03:00
Eladash 5e2424da58 IdManager.cpp: Fix cellFs IDs 2022-09-07 17:05:51 +03:00
Eladash 72a6696f5c cellGame Fix PS3 disc insert 2022-09-07 17:05:51 +03:00
brian218 9087116ee5 Fix USIO fault when it received unsupported FW commands 2022-09-07 16:42:37 +03:00
Eladash 89e0dcba5e cellVdec: Adjust for reservations 2022-09-07 16:05:56 +03:00
Eladash 7698064f5a SPU: Untangle VM lock to avoid deadlocks 2022-09-07 16:05:56 +03:00
Megamouse ab31e96385 Qt: batch stack suffix updates
No need to patch the suffix every single time. We can just do it when we exit the stack loop.
2022-09-05 21:20:14 +02:00
Megamouse a9dcad629b Qt: fix weird missing space in stack log 2022-09-05 21:20:14 +02:00
Megamouse e49679484a Qt: simplify log logic. We can in fact only flush once.
Also invert a negation
2022-09-05 21:20:14 +02:00
Elad Ashkenazi 290226539f
Fix ARM build (#12606) 2022-09-04 21:11:04 +03:00
brian218 75efc79930 Implemented sys_game_board_storage_read() 2022-09-04 13:28:05 +03:00