Commit Graph

9327 Commits

Author SHA1 Message Date
Silent e7ddc5187a Add a dialog to Batch PKG Install
Dialog allows users to preview the order in which PKG's will be installed
and allows users to move items around if needed.

Because clicking "Install" on this new dialog acts as a confirmation
and user has a second chance to eyeball what is to be installed,
"Install package X?" dialogs have been removed and instead user
is only notified of success. In case of failure, batch installation
aborts with a descriptive error.
2020-01-05 11:01:26 +01:00
Eladash 872be25ed1 cellFs: Fix cellFsLseek with negative whence 2020-01-04 22:38:53 +03:00
Eladash 9d2c9e5d62 cellFs: Improve cellFsGetDirectoryEntries 2020-01-04 22:38:53 +03:00
Nekotekina 28fb0d1741 Fix lv2_fs_object::name
Recreate path from actual decoded components.
2020-01-04 21:44:03 +03:00
MSuih 5534c9e27c Disable AA for renderers which do not support it 2020-01-04 18:58:33 +01:00
MSuih 049f852a9c Slight cleanup of mousewheel pr
Fixes theoretical uninitialized variable and micro-optimizes scrollwheel stop code
2020-01-04 18:58:33 +01:00
MSuih 69f11d82d1 Change Null microphone to Disabled 2020-01-04 18:58:33 +01:00
Silent f92794360d Qt: Add tooltips to Virtual File System buttons 2020-01-04 17:10:28 +01:00
kd-11 bdb5115c7f rsx/overlays: Improve space usage on trophy dialog
- Slightly increases the size of the trophy dialog and the font size.
  The old dimensions did not work with some libre fonts causing
alignment errors and other problems.
2020-01-04 16:36:49 +03:00
kd-11 3ada97d2d3 rsx/overlays: Implement trophy notification queue
- Allows to display more than one trophy at a time. Trophy notifications
will simply get queued up and displayed at appropriate time.
2020-01-04 16:36:49 +03:00
Nekotekina 49d5ce3ba4 Update glslang.7z 2020-01-04 01:50:28 +03:00
Nekotekina 691a57a4da Add BOM to sys_tty.cpp 2020-01-04 01:32:21 +03:00
Nekotekina 671ae20876 Inject rpcs3_glslang.props to glslang build
Disable new exception format to remove vcruntime140_1.dll dependency.
2020-01-04 01:30:52 +03:00
Nekotekina 7af7e3cec1 Update ffmpeg fork URL 2020-01-03 21:54:37 +03:00
MSuih ca52c1e2d1 Link Bcrypt with ffmpeg 2020-01-03 21:45:09 +03:00
kd-11 31b07fece5 rsx/overlays: Add support for animations
- Adds animation support. This commit adds the base framework and
implements a translate animation used to slide elements around the
screen. This is then used to implement the sliding animation for the
trophy notification.
2020-01-03 20:33:32 +03:00
Megamouse b3ad89cc8b cellSaveData: remove duplicate yield 2020-01-03 14:22:40 +01:00
Megamouse 5e7d25ad35 overlays: refactor shader loading dialogs 2020-01-03 14:22:40 +01:00
Megamouse d94d094a7e overlays: fix non-interactive dialog loops 2020-01-03 14:22:40 +01:00
Megamouse c9aee27d48 VK: remove unused init function declaration 2020-01-03 14:22:40 +01:00
kd-11 d12762414a vk: Change default vertex output value
- Prefer w!=0 to avoid a situation where xyz/w = nan. More of a
theoretical problem, but some calculations break down in such a
situation.
2020-01-03 10:35:53 +03:00
kd-11 7786681954 rsx: Improve MTRSX synchronization
- Properly synchronize DMA transfers when handling RSX pipeline
barriers. Texture read barrier is used to signify completion of DMA
routines and is often used to signal that Cell can overwrite vertex
data!
2020-01-03 10:35:53 +03:00
Megamouse 02ca8f0002 Qt: repaint all related icons for custom configs 2020-01-02 11:35:51 +01:00
Megamouse 7af2ebb6f4 cellSaveData: use errDialog to skip error dialogs 2020-01-02 05:49:03 +01:00
Nekotekina 2c4ecc55af Update ffmpeg 2020-01-02 00:53:22 +03:00
kd-11 c4e59b5115 vk: Clamp depth export in FS
- PS3 matches OGL behavior where writing to the depth export
register results in clamping.
2020-01-01 22:39:20 +03:00
Eladash 4c20881f8f Fixup after #6933 (#7166)
* fixup

* Get rid of obsolute arg in lv2_obj::awake

* nvm ill do this later

* Typo fix of the decade
2020-01-01 17:38:05 +00:00
Ani 341fdf7eb1 rpcs3_version: Bump to 0.0.8 2019-12-31 23:20:49 +00:00
Eladash 7cc6881a57 Implement sceNpTrophyTerm resources deallocation
- Implement sceNpTrophyAbortHandle, if handle is aborted an error code will be returned on its usage.
- Free context & handles in sceNpTrophyTerm.
- Return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT on invalid context & handles ids.
- Implement id resource shortage error checking.
- Check negative sceNpTrophyGetTrophyInfo trophy id.
- Minor error checking fix for sceNpTrophySetSoundLevel
2019-12-31 22:32:23 +03:00
Eladash 71c4a2a15f Silence some log messages 2019-12-31 22:27:27 +03:00
Eladash 9690854e58 Some cleanup
* Prefer default initializer over std::memset 0 when possible and more readable.
* Use std::format in trophy files name obtaining.
* Use vm::ptr<>::operator bool() instead of comparing vm::ptr to vm::null or using addr().
* Add a few std::memset calls in hle where it matters (or in some places just to document an actual firmware memcpy call).
2019-12-31 22:27:27 +03:00
RipleyTom 5de83e0425 Avoid using vfs::get to let decrypt work on PSN binaries 2019-12-31 22:23:22 +03:00
Eladash c2eb9a583d Implement ps3 application root flags detection 2019-12-31 22:22:06 +03:00
Silent 974bce19ed Use path_append instead of operator + to concat paths
This allows to cleanly prevent double // slashes when appending paths
While this should not be a problem, Windows seems to have problems
with such paths when paths are very long - and preventing this
is trivial enough.
2019-12-31 19:24:19 +03:00
Silent b591633cb9 Fail pkg_install if any files fail to be created
This could happen if eg. paths are too long or some files
could not be overwritten. Until now, installation happily
reported success regardless.
2019-12-31 19:24:19 +03:00
Silent 9e66f36942 Handle ERROR_FILENAME_EXCED_RANGE error on Windows 2019-12-31 19:24:19 +03:00
Silent abfa1114bc Add progress_dialog::SignalFailure()
Turns the taskbar progress bar red, commonly used on Windows
in cases like this to signal failure.
2019-12-31 19:24:19 +03:00
Eladash b30be0fbc1 Update cellVoiceCreatePort syntax 2019-12-31 19:05:06 +03:00
Eladash 9958a83d10 Make spu_channel_4_t::clear() atomic
By removing separate value3 write, fixes a rare race introduced by #6917.
2019-12-31 19:05:06 +03:00
Eladash 3257552227 Minor spu_channel_4_t optimization 2019-12-31 19:05:06 +03:00
Eladash ec9622b513 Fix ppu_patch invalid address check 2019-12-31 18:57:14 +03:00
Eladash 8427af8886 Implement runtime PPU executable code modification via Cheat Manager 2019-12-31 18:57:14 +03:00
Megamouse 93a6e9e4e4
Improve cellImeJp (#7014)
* HLE: add error_code and definitions for cellImeJp

* HLE: add function parameters to cellImeJp

* HLE: improve cellImeJp

* HLE: further improve cellImeJp

* HLE: simplify cellImeJp
2019-12-31 16:02:10 +01:00
Megamouse a5c5927468 cellSaveData: only show dialogs in fixed functions 2019-12-31 14:15:43 +01:00
kd-11 915cf0bae8 vk: Do not leak mapped memory 2019-12-31 13:56:14 +03:00
kd-11 33f7d23571 3rdparty: Update vulkan memory allocator (GPUOpen) 2019-12-30 23:53:10 +03:00
kd-11 bb75174f36 update glslang 2019-12-30 23:53:10 +03:00
Eladash 3e80727f8e Allow unimplemented HLE functions detection by bot 2019-12-30 23:48:39 +03:00
Eladash b59a825e48 Minor fixup after #6894 2019-12-30 23:46:45 +03:00
Eladash 45cff1219c Allow sys_raw_spu_create_tag to be called more than once 2019-12-30 23:46:45 +03:00