Commit Graph

16665 Commits

Author SHA1 Message Date
Megamouse d23ac6f598 input: move player_id to pad struct 2024-07-06 19:58:53 +02:00
Megamouse 6948c0a30a Qt: disable battery LED settings if the pad handler doesn't support it 2024-07-06 18:55:48 +02:00
Megamouse 4c11554d2c Qt: fix player LED groupbox label 2024-07-06 18:55:48 +02:00
Megamouse 20f906bf9b input: add battery LED flag and some getters 2024-07-06 18:55:48 +02:00
Megamouse 1a61a7a39f input: allow running pad thread without emulation 2024-07-06 18:55:48 +02:00
Megamouse 0db7ab64ee Camera: copy JPG and RGBA data if needed 2024-07-06 18:55:48 +02:00
Elad Ashkenazi 33851d51ab Fixup and Improve CELL reservation notifications 2024-07-01 18:59:26 +03:00
5kft 6ddb21ab95
revert pull request #15618 2024-07-01 07:35:59 +03:00
Megamouse 289b70d276 input: implement HidDevice::close
Preparing for further ps move additions down the line.
2024-06-30 12:51:24 +02:00
Megamouse eab1c1260c cellGem: Implement cellGemEnableMagnetometer2 2024-06-30 12:51:24 +02:00
Megamouse 61435d26dc VS: fix MouseHandler.cpp filter 2024-06-30 12:02:37 +02:00
Megamouse fc0878e688 Fix midi drum config loading 2024-06-30 12:02:37 +02:00
Megamouse 352229efbd Fix some warnings 2024-06-30 12:02:37 +02:00
Megamouse 44e4e67aa8 Simplify duplicate mouse handler init code 2024-06-30 12:02:37 +02:00
Megamouse c9a082614d input: ignore raw mouse double click when used as move handler 2024-06-30 12:02:37 +02:00
Elad Ashkenazi f948a80242 CELL: More efficient reservation notificatins 2024-06-30 07:46:14 +03:00
Elad Ashkenazi c71edc0719 Remove check_state() inside thread notifiatios
This was a flawed concept due to risk of deadlocks.
Worst case some we will focus o performanc regressins indvidually as we should and not accept this bug.
2024-06-29 14:02:12 +03:00
kd-11 71524271e9 rsx: Fix codegen when depth-conversion is enabled 2024-06-28 12:13:33 +02:00
Megamouse d5923ef808 Fix weird new gcc namespace warning 2024-06-28 00:24:07 +02:00
kd-11 ef136acb6c Whitespace fix 2024-06-27 22:55:56 +02:00
kd-11 a5956cfa82 rsx: Fix wrapped/clamped MSAA sampling behavior with dynamic flags 2024-06-27 22:55:56 +02:00
Megamouse 703de01ebf input: actually initialize midi drum notes and combos 2024-06-27 22:14:35 +02:00
Megamouse 8343e35146 cellCamera: improve error logging 2024-06-27 19:12:34 +02:00
Megamouse 0679b502f2 input: allow dynamic change of midi drum config 2024-06-27 19:12:34 +02:00
Megamouse e790842007 input: allow dynamic change of mouse configs 2024-06-27 19:12:34 +02:00
Elad Ashkenazi a9d53e98de SPU LLVM: Fix LSA masking for PUTLLC16, disable RTIME checks 2024-06-27 16:58:23 +03:00
Elad Ashkenazi 908082e7c3 Silence some cellGem logging 2024-06-27 16:58:23 +03:00
Elad Ashkenazi 8ec6187dc7 SPU Analyzer: Fix support for multi-block value merge 2024-06-27 16:58:23 +03:00
shinra-electric 50ce4cbea5 Update build script to MoltenVK 1.2.9
Updates from 1.2.7 to 1.2.9
Homebrew had issues with 1.2.8, so we skipped that version.
2024-06-27 03:52:09 +02:00
shinra-electric 3904900243 Update MoltenVK
Updates from 1.2.7 to 1.2.9
Homebrew had problems with 1.2.8, so skip that version.
2024-06-27 03:52:09 +02:00
SuperSamus 33d6e6ce6c skylander_dialog: Fix Drill Sergeant's name 2024-06-27 03:13:17 +02:00
Megamouse 363a4dbdef Fix warning: dangling pointer (construct string_view from temporary string) 2024-06-27 03:21:35 +03:00
Megamouse e635abe552 Fix warning: std::move of const variables 2024-06-27 03:21:35 +03:00
Megamouse df6bec236f input: Use same dualsense gyro values as linux kernel 2024-06-27 01:15:23 +02:00
Megamouse 78cb7963fb input: invalidate ds4/dualsense calibration instead of disabling the controller 2024-06-27 01:15:23 +02:00
Megamouse b251d81065 input: fix minimum turntable input
DJ Hero does not register input if the turntable is 0, so force it to 1.
This will happen if you map it to the left stick and push it all the way down,
or if you use a keyboard, which sends the max value on key press.
2024-06-26 23:45:00 +02:00
Megamouse 11ee80a070 input: add missing lock to keyboard handler ReleaseAllKeys
This should fix a segfault I encountered when closing a game.
I think the consumers were removed while the window went out of focus.
2024-06-26 22:19:56 +02:00
Megamouse 8050e1f853 input: fix ds3 gyro offset 2024-06-26 17:19:06 +02:00
Elad Ashkenazi f18e3be4f2
Cut scenNpDrmIsAvailable sleep time by half 2024-06-25 10:02:53 +03:00
Elad Ashkenazi 87f5368d3c PPU: Fix access violation on logging 2024-06-23 19:29:13 +03:00
Megamouse 945bfaf0ea input: differentiate between left and right modifier keys 2024-06-23 15:54:13 +02:00
Megamouse 1cef7df006 input: add missing control key to basic keyboard
The meta key logic changed, so we now have to add it.
2024-06-23 15:54:13 +02:00
Megamouse c2899ad4cb Replace sys_io log channel with cell module log channels
For more granular log filtering
2024-06-23 15:54:13 +02:00
MSuih 7e274a1ff4 Fix locale on linux 2024-06-23 12:15:42 +02:00
Megamouse 7e27e1420e input: try to fix macOS SDL crash 2024-06-23 09:31:48 +02:00
Megamouse 7367f72f4a Update SDL to 2.30.4 2024-06-23 08:25:45 +02:00
Megamouse 81f1f49d5d Update 7zip to 24.07 2024-06-23 08:25:45 +02:00
Elad Ashkenazi bceaf46e2f Savestates/Mouse: Fix Mouse handler use 2024-06-20 20:25:07 +03:00
Elad Ashkenazi 649714429b SPU: Notify threads on RdEventStat properly 2024-06-20 00:51:51 +03:00
Elad Ashkenazi dbb02241c5 SPU: Cleanup GETLLAR 2024-06-20 00:51:51 +03:00