Commit Graph

14248 Commits

Author SHA1 Message Date
brian218 b117a6d4cd Improved the compatibility of USIO for old versions of games 2022-10-11 07:51:21 +02:00
Megamouse 36b1004e26 cubeb: ignore callbacks for unknown streams or contexts 2022-10-11 00:09:28 +02:00
Megamouse c75c47fdd2 cubeb: add some more logging and error checks 2022-10-11 00:09:28 +02:00
Megamouse 0f626c8d30 Qt: delay first log frame update
This fixes the log not scrolling automatically when we first open RPCS3 with a low log level.
2022-10-10 23:21:49 +02:00
Megamouse 021783dcc1 Qt: throw if a translation is expected in GetLocalizedSetting 2022-10-10 22:46:42 +02:00
Megamouse 1f339862db Qt: add missing translation comment 2022-10-10 22:46:42 +02:00
Megamouse 4446d9ce4b cellSubDisplay: add error checks 2022-10-10 21:26:27 +02:00
Elad Ashkenazi 92b08a4faf
rsx: Fixup a bug after mfc list optimization (#12782) 2022-10-10 04:04:41 +03:00
brian218 d311b4bd53 Update sys_game_board_storage_read() 2022-10-09 21:05:10 +03:00
Eladash a6dfc3be2f SPU: Enable the MFC list optimization for Atomic RSX FIFO 2022-10-09 19:27:46 +03:00
Eladash 750e7b73e3 Optimize vm::range_lock a bit
Bad conditions led to optimization misses and long-generated code.
2022-10-09 19:27:46 +03:00
Eladash 6a36967e6f SPU: Inline and batch MFC list transfers 2022-10-09 19:27:46 +03:00
kd-11 d6d7ade6e3 vk: Reload state on dynamic state changed 2022-10-09 03:00:39 +03:00
shinra-electric 151d98df51 Update based on feedback by GovanifY 2022-10-09 02:16:08 +03:00
shinra-electric fa744e53d3 Replace sprintf with snprintf to silence compiler warning
This fixes the following compiler deprecation warning

`warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only.  Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.`
2022-10-09 02:16:08 +03:00
Elad Ashkenazi e0df2c584f rsx: Attempt to fix frame limiter 2022-10-09 01:33:40 +03:00
kd-11 3c88477270 Fixup for scissor/viewport invalidation rules 2022-10-07 15:27:54 +03:00
kd-11 df46e5137c gl: Fix texture reconstruction logic
- Use correct target types
- Fix key generation to apply differently for each target type
2022-10-07 11:53:34 +03:00
kd-11 ffe8133865 vk: Avoid unnecessary dynamic state updates 2022-10-07 11:53:34 +03:00
kd-11 7140e82189 rsx: Fix program invalidation rules 2022-10-07 11:53:34 +03:00
Elad Ashkenazi cb743da215 sys_spu: fixup raw spu destroy regression
Caused a missed cpu_thread::state notification which is required now.
2022-10-06 12:23:51 +03:00
Elad Ashkenazi 4d24ba1f35 PPU Precompilation: Abort compilation as soon as possible on Emu.Stop() 2022-10-06 12:23:51 +03:00
kd-11 87411da95f gl: Explicitly declare gl_Position as invariant when using MESA 2022-10-06 06:41:24 +03:00
Eladash d25d1ecb3a LV2: Avoid using multi-variable atomic waiting on cpu_thread::state wait 2022-10-04 16:28:34 +03:00
Eladash 2a00a88e2a SPU LLVM: don't force-enter process_mfc_cmd() because it's slower 2022-10-04 16:28:34 +03:00
Eladash b01220d2c5 debugger: Don't refresh no-thread window at a high rate 2022-10-04 16:28:34 +03:00
Eladash 58dd2bff41 Savestates: Fix unintentional pause when saving with HLE VDEC contexts 2022-10-04 14:14:38 +03:00
Eladash f34773ed73 Savestates: Make Ctrl+R work when not ingame
Restore old behavior of Ctrl+R making it restart emulation when stoppped.
2022-10-04 14:14:38 +03:00
Eladash 9b5cc7cda7 System.cpp: Fix RSX thread abort 2022-10-04 14:14:38 +03:00
Elad Ashkenazi 77db8f04b9 Savestates: fix saving in HLE functions 2022-10-04 14:14:38 +03:00
Eladash 9319bc579c cellAudio: Always send periodic sampling events 2022-10-04 13:41:57 +03:00
kd-11 73784b9e12 Fix GCC build 2022-10-03 12:57:16 +03:00
kd-11 533f960854 rsx: Handle some more corner cases 2022-10-03 12:57:16 +03:00
kd-11 765208a181 rsx: Avoid clobbering CELL memory when splitting fbos 2022-10-03 12:57:16 +03:00
kd-11 4417701ea7 rsx: Track orphaned surfaces' parent addresses 2022-10-03 12:57:16 +03:00
kd-11 f66eaf8f44 rsx: Add some handy util functions to simple_array 2022-10-03 12:57:16 +03:00
kd-11 0dd9c386ee Fix running the emulator with AUDIT enabled 2022-10-03 12:57:16 +03:00
Eladash af8c871411 Add origin PRX names for log messages 2022-10-02 20:03:27 +03:00
brian218 50e1e6596e USIO Backup Minor Optimization 2022-10-01 17:32:22 +03:00
Malcolm Jestadt d8897c585d PPU/SPU LLVM: Allow Zen4 cpus to use VPERMI2B/VPERMT2B instead of the vperm2b256to128 path
- Zen4 based cpus can process VPERM2B in a single uop, unlike intel where it is 3 uops.
2022-10-01 15:38:29 +03:00
Megamouse 7d32dc312f Qt: pad settings: clear input data on thread pause
Fixes incorrectly disabled buttons when changing from a handler with a disconnected pad to any other handler
2022-10-01 13:49:58 +02:00
RipleyTom eff1e4bd7e CELL_NET_CTL_INFO_IP_ADDRESS returns external address 2022-10-01 11:56:41 +02:00
nastys ac50b46608 Mac CI fixes 2022-10-01 11:01:21 +02:00
kd-11 a0e2a3db1d Fix underflow in ZCULL sync 2022-09-30 23:44:37 +03:00
Elad Ashkenazi 0cc981ec18 SPU: fix atomicity of inaccurate GETLLAR 2022-09-30 15:26:08 +03:00
RipleyTom 8170b91f76 sceNpScore: return error on 0 scores returned 2022-09-28 21:58:11 +02:00
RipleyTom d1a7bb0136 Fix faulty GetScoreFriendsRequest 2022-09-28 21:58:11 +02:00
RipleyTom 56caa10e56 Fix blocking raw socket recvfrom 2022-09-28 21:58:11 +02:00
brian218 926496b59d USIO: Save Game Settings - Full Implementation 2022-09-28 16:54:55 +03:00
kd-11 102d30db2d vk: Update support for framebuffer loops to comply with current spec 2022-09-28 12:55:31 +03:00