Commit Graph

11316 Commits

Author SHA1 Message Date
Nekotekina 487b572aa6 Linux: remove assertions on MADV_HUGEPAGE
It's a hint and is allowed to fail.
2020-11-25 10:41:17 +03:00
Nekotekina 600c0ea5ba atomic.cpp: fix windows/std path
Always check condition after rearming internal semaphore.
2020-11-25 10:41:17 +03:00
Nekotekina 00e64920c8 Implement "slow mutex" without spin-waiting.
Benefits: only 1 byte.
Testing atomic wait.
2020-11-25 10:41:17 +03:00
Megamouse 9efedbe76a Minor changes related to Emu.Stop() 2020-11-25 00:11:07 +01:00
Nekotekina d8e9382573 asm.hpp: constexpr refactoring
Removed asm (what an irony), made many functions constexpr.
Removed some unused function, readding them should be trivial.
2020-11-24 13:20:40 +03:00
Nekotekina ab248e170c vm_native.cpp: add MADV_HUGEPAGE
It enables Transparend Huge Pages for some regions on Linux.
Although it can't be actively useful, it seems to do something.
Maybe it's even harmful for recompilers.
2020-11-24 12:31:11 +03:00
Nekotekina 27097cbcfe atomic.hpp: alter atomic_storage<>::store a bit
Always fallback to exchange. May improve codegen on gcc.
2020-11-24 12:31:11 +03:00
Nekotekina 43952e18e2 Implement prefetch_write() and prefetch_exec() wrappers
Do some refactoring to prefetch_read() in util/asm.hpp as well.
Make all these function constexpr because they are no-ops.
2020-11-24 12:31:11 +03:00
Megamouse 5076da8f77 Fix auto exit
- Don't quit on stop if force boot was set
- Don't stop the emulator on gs_frame close when it was already stopped. This would remove the force boot flag by mistake.
2020-11-24 11:17:03 +03:00
kd-11 8228a4adcd gl: Disable depth test before rendering text to the backbuffer which does have a Z buffer 2020-11-24 11:10:43 +03:00
Nekotekina 721883f64e Azure: attempt to produce clang artifact 2020-11-24 08:11:45 +03:00
Nekotekina b55c759f71 Remove any mentions of scam CI 2020-11-24 08:11:45 +03:00
Eladash 3f028fbb83 Fix SPU LS MMIO 2020-11-24 03:44:30 +03:00
Nekotekina f0cba1371c vm: adjustments
Increase max range lock size (less than 512 MiB)
Remove "range_executable" flag, make it reserved.
2020-11-24 01:09:04 +03:00
Nekotekina 14fa96fdef atomic.cpp: don't use empty notify callback
Instead, allow setting it to null and check for null.
Similar could be done for wait cb, but it's set for all named threads.
2020-11-24 01:09:04 +03:00
Nekotekina b954a41f2a Threads: minor simplification 2020-11-24 01:09:04 +03:00
kd-11 f1c65dcefc vk: Improve support for RDNA
- Add support for RDNA2
- Add RDNA MSAA workaround
2020-11-23 19:20:00 +03:00
Nekotekina d4c17ecda5 Simplify communication with thread pool
Add "entry_point" member to "thread_base".
Don't use "m_thread" to exchange values.
2020-11-23 11:32:34 +03:00
Nekotekina a4458e2c8c Clean thread pool at exit.
Execute TLS destructors.
Test atomic wait list.
2020-11-23 10:20:42 +03:00
Nekotekina 16cc88dd0e atomic.hpp: fix atomic_wait::list regression
Typo-regressions. Also improve static asserts.
2020-11-23 09:26:25 +03:00
Nekotekina 280f5f0b54 atomic.hpp: redefine op::ne to actually mean "not equal"
WTF is "native endianness", it's native by default.
2020-11-23 09:24:16 +03:00
Nekotekina e38eaa7cd7 Remove old travis badge (kill it with fire) 2020-11-23 09:22:51 +03:00
Zion Nimchuk a27bd2275c Pushing master AppImage Artifacts to GitHub Releases via Azure 2020-11-23 06:50:27 +03:00
Nekotekina 7d00c69a4f Attempt 2: Try to make Azure push linux builds 2020-11-22 19:24:54 +03:00
Nekotekina a2c189b45a Azure: try to deploy GCC artifact (upload to github) 2020-11-22 18:29:46 +03:00
Nekotekina 41320688b7 Removed .travis.yml
Non-functional CI
2020-11-22 17:03:35 +03:00
Nekotekina f85c8584b0 Attempt to fix #9316 2020-11-22 12:57:50 +03:00
Nekotekina 6cf50f8f6c Second attempt to fix hanging RPCS3 process
Now fix exit logic a bit.
Remove Init() call from Stop().
Remove Stop() call from Quit().
2020-11-22 12:45:19 +03:00
Nekotekina d70ab11477 atomic.cpp: remove redundant constexpr
Static initialization is all-zeros anyway.
But constexpr was killing my intellisense.
And probably also affected compile time.

Also make some internal structures hidden ("static").
2020-11-22 12:07:49 +03:00
kd-11 cab4c78b7b rsx: Some shader compiler threads tuning
- Allow more threads for wide CPUs
- Simplify 'auto' selection a bit
2020-11-21 20:43:15 +03:00
kd-11 14358d5e84 qt: Add shader compiler threads to GUI 2020-11-21 20:43:15 +03:00
kd-11 7553429130 gl: Thread shader source compilation dispatch
- glCompileShader is in itself much slower than anticipated
2020-11-21 20:43:15 +03:00
kd-11 3ddfa288cf rsx: Use multithreaded shader compiler backend 2020-11-21 20:43:15 +03:00
Nekotekina e89a568765 Attempt to fix Emu.Quit()
There was some kind of "initialization order fiasco" of g_fxo.
Not only should it be used after main, but also destroyed before exit.
2020-11-21 18:27:16 +03:00
Nekotekina 71f1021648 Fix thread pool entry point and get_cycles()
Fix possible race between thread handle availability.
Don't treat zero thread as invalid one.
Now entry point is full is assembly.
Attempt to fix #9282
Also fix some TLS.
2020-11-21 17:18:42 +03:00
Nekotekina 60cff6f3d4 Attempt to fix #9271 2020-11-21 07:09:48 +03:00
Nekotekina 5f010c2f4c atomic.cpp: optimize "cond" allocation with TLS
Billions of events can reduce to thousands, saving CPU time a few s.
Only 4 slots are available (arbitrarily), and only 1 is usually used.
Other slots are used only for waiting on multiple atomics.
2020-11-20 19:13:22 +03:00
Nekotekina c0f3d1f06d Basic constexpr support for u128 (MSVC)
Added explicit conversion op to u64.
Added constexpr path for +,-,>>,<< ops.
Make almost all methods constexpr.
Removed a lot of redundancy.
2020-11-20 15:04:17 +03:00
Nekotekina 6c18e00977 atomic.cpp: use deterministic "cond" allocation
Takes ~80 ns instead of ~40 ns, same about deallocation.
Loops don't exist here, only 4-level semaphore tree.
Worst case only happens with concurrence, not from looping.
This optimization is not really necessary at current state of RPCS3.
This is more like to test C++ compilers and MSVC u128 implementation.
2020-11-20 15:04:17 +03:00
Nekotekina 72ac1aa537 atomic.cpp: use some actual hash for hashtable (std::minstd_rand)
Should only take about 5ns for initialization.
Should also make collisions almost impossible.

I also suspect I fixed some bad bug in process...
2020-11-20 15:04:17 +03:00
Nekotekina 5bcaa25c02 CPU: remove descheduled threads from suspend_all list 2020-11-20 13:53:34 +03:00
Eladash 85880ffded
SPU: Log STOP full opcode (#9292)
Co-authored-by: Ani <ani-leo@outlook.com>
2020-11-20 13:53:16 +03:00
Megamouse 5b207c3b95 hotfix for infinite loop when booting game data 2020-11-19 23:53:10 +01:00
Megamouse 3087f15dd8
Update disc boot detection and hope it works 2020-11-19 21:55:06 +01:00
Nekotekina 36f1193497 Fix u128 type on MSVC (subtraction, minus)
All subtraction operations were broken.
2020-11-19 16:38:06 +03:00
Nekotekina 292af1e4cd CPU: use u128 in bit counter
Apparently, u64 was not enough.
2020-11-19 16:05:08 +03:00
Nekotekina d4d5dc99f3 Fix perf_meter<> after adding thread pool.
Print and reset sorted information after emulation stop/pause.
Print useless average value.
2020-11-19 14:44:58 +03:00
Nekotekina 3e1344e4e4 vm.cpp: minor optimization for filling stack guards
Use REP STOSQ on all compilers.
2020-11-19 14:44:58 +03:00
Nekotekina 6d37bc62a5 CPU: remove cpu_counter from g_fxo
Convert it to a namespace, simplify add/remove functions.
Don't add() threads just creates, they are trapped in check_state() anyway.
Don't add() threads which are leaving check_state() because stopped.
2020-11-19 09:46:22 +03:00
Nekotekina e9f7c100a0 CPU: update suspend interface (dummy) 2020-11-18 19:15:56 +03:00