Commit Graph

7240 Commits

Author SHA1 Message Date
Nekotekina 3aa6741b8c Simplify error_code 2018-08-25 01:15:47 +03:00
Nekotekina 56a165ecdc Rearrange atomic operator internals 2018-08-25 01:15:47 +03:00
Nekotekina 5afd12e8a4 [CMake] Use C++17 2018-08-24 16:44:19 +03:00
Nekotekina 76bac80dde Add MATCH macro 2018-08-24 16:44:19 +03:00
Nekotekina 6cc7d1fb26 Use std::void_t 2018-08-24 16:44:19 +03:00
Nekotekina fba4dbf498 Travis: use gcc-8 2018-08-24 16:44:19 +03:00
kd-11 21e1911112 vk: Improve fence wait logic 2018-08-24 14:52:22 +03:00
kd-11 76f102e865 vk: Check for allowed texbuffer range instead of assuming 64M 2018-08-24 14:52:22 +03:00
Mårten Nordheim b095a0be90 Fix compilation with VS2017 2018-08-24 14:46:33 +04:00
kd-11 f0a91484a0 vk: Implement double-buffered heaps for platforms without universal support for host visibility (APPLE) 2018-08-23 22:54:56 +03:00
kd-11 c6e35706a3 vk: Support sw component swizzle decode because metal sucks 2018-08-23 22:54:56 +03:00
kd-11 f3d3a1a4a5 rsx: Rework section reuse logic 2018-08-22 17:22:54 +03:00
eladash 874d18f761 rsx-debugger: bugfixes and improvements
*always translate given address
*add a few missing methods names
*fix branches
2018-08-22 13:19:07 +03:00
eladash 56d553f10d Rsx: fix cmd jump over put register 2018-08-22 12:20:31 +03:00
eladash 18ec05c070 Fix cellGcmInit
add a missing reset
2018-08-22 12:20:31 +03:00
eladash 158019b50f Rsx: fix translation when address is negative
move address shift to where it should be, extend io table to catch all possible values.
2018-08-22 12:20:31 +03:00
Megamouse d1d1b2effd Qt: only center basic mouse input on active fullscreens 2018-08-20 20:19:41 +02:00
Ani 6fc869e21b Revert d1fd4d5000 2018-08-20 00:12:30 +04:00
kd-11 25ec3789fe rsx: Fix present modes ordering
- Newer nvidia drivers are not exposing IMMEDIATE present mode unless you change options in nvidia control panel
  This can cause severe performance degradation unless the vsync option is set to "off" in control panel
2018-08-19 15:56:07 +03:00
Nekotekina 386e301ea0 Name missing vm::spu location 2018-08-18 21:38:43 +03:00
Nekotekina e8d144f399 Improve vm::reader_lock
Add upgrade() method
2018-08-18 21:14:52 +03:00
Nekotekina 6ec4a88eb5 Hardcode vm::user64k location 2018-08-18 21:02:16 +03:00
Nekotekina 182c04b59d Improve vm::unmap
Prevent unmapping predefined locations
2018-08-18 21:01:32 +03:00
Megamouse 7cf82d2511 Qt: fix stylesheet warning 2018-08-18 22:00:37 +04:00
kd-11 7915dcb23c rsx: Do not overflow the program buffer!
- Some games overflow the program buffer e.g Resistance games
  The observed overflow is one instruction longer, likely an engine bug
with counting instructions
2018-08-18 16:14:30 +03:00
kd-11 dd21e43ed5 rsx: Force disable draw reordering when capturing a frame 2018-08-18 16:14:30 +03:00
kd-11 937f1e8cd0 fix gcc build 2018-08-18 16:14:30 +03:00
kd-11 4b2b662c3a rsx: Followup to the memory inheritance hierachy patch
- Tags framebuffer resources on first use (when on_write is called to verify memory)
- Texture cache now selects the best match and even sorts atlas writes with memory write order to avoid older data showing over newer one
2018-08-18 16:14:30 +03:00
kd-11 ec31157bc7 gl: Avoid unnecessary scissor state change every draw call. 2018-08-18 16:14:30 +03:00
kd-11 8c93db342f gl: Reuse framebuffer resources
- WIP optimizations for GL backend
2018-08-18 16:14:30 +03:00
kd-11 cca488d0cf rsx: Enable swizzled decode for all formats unless proven otherwise
- Some formats are proven to ignore swizzle flag
  - DXT compressed textures
  - COMPRESSED_BG_GB class textures
- Some applications are using swizzled wide integer formats so those are confirmed to swizzle
2018-08-18 16:14:30 +03:00
kd-11 f8a9b1fa30 [WIP] rsx: Improve memory inheritance hierachy
- Cascade memory writes by invalidating 'downstream' subsurfaces
- Fixup; always resolve for overlapping surfaces before sampling (force
  atlas gather test)
2018-08-18 16:14:30 +03:00
kd-11 ba5b59dc59 gl: Do not create secondary context if async is disabled
- Some third party programs fall apart when multiple contexts are created
2018-08-18 16:14:30 +03:00
kd-11 0f36e87010 zcull: Improve the delay algorithm to be more consistent
- Use proper time checking; depending on what is being done one 'tick' can
  be almost a millisecond long or several nanoseconds
- Avoid spamming the system timer unless necessary
2018-08-18 16:14:30 +03:00
kd-11 38191c3013 rsx: Avoid acquiring the vm lock; deadlock evasion
- A possible deadlock is still present if rsx is trying to get a super_ptr whilst the vm lock holder is in an access violation
  This patch makes this scenario very unlikely since each block need only be touched once
2018-08-18 16:14:30 +03:00
kd-11 741ee9ac41 rsx: Allow linear filtering when reading back GPU-resident memory 2018-08-18 16:14:30 +03:00
kd-11 cc7848b3ef vulkan: Fix blit engine transfer to ARGB8 render target memory 2018-08-18 16:14:30 +03:00
kd-11 e9d6096356 vk: Fixups for type b surfaces 2018-08-18 16:14:30 +03:00
kd-11 373e02e91c rsx: Timestamp accuracy workaround 2018-08-18 16:14:30 +03:00
kd-11 1200ca8172 rsx: Optimize hash_struct; vk cleanup 2018-08-18 16:14:30 +03:00
kd-11 d0165290b6 rsx: Refactor and fix framebuffer layout checks
- Refactors shared code back into rsx core
- Adds extra check to avoid contest confusion
2018-08-18 16:14:30 +03:00
kd-11 0267221586 Minor optimizations and fixes
- FIFO: avoid multiline spam
- VK: Fix program setup counter
- FS: Precalculate fragment constants buffer size during analysis step
2018-08-18 16:14:30 +03:00
kd-11 9f0fada17a ZCULL: lower notice severity to avoid spam 2018-08-18 16:14:30 +03:00
kd-11 8800c10476 zcull synchronization tweaks
- Implement forced reading when calling update method to sync partial lists
- Defer conditional render evaluation and use a read barrier to avoid extra work
- Fix HLE gcm library when binding tiles & zcull RAM
2018-08-18 16:14:30 +03:00
kd-11 3b47e43380 rsx: Synchronization rewritten
- Do not do a full sync on a texture read barrier
- Avoid calling zcull sync in FIFO spin wait
- Do not flush memory to cache from the renderer side; this method is now obsolete
2018-08-18 16:14:30 +03:00
Rui Pinheiro 23b52e1b1c Mark unsync textures dirty when deferred flushing
invalidate_range_impl_base does not mark all textures that will only be
unprotected as dirty when doing a deferred flush, since that is done by
flush_all.

However, if there are no sections to flush, the deferred flush will
use the same code path as non-deferred flushes for unprotecting textures
and forget to mark them as dirty.

This commit fixes this bug.
2018-08-16 15:38:36 +03:00
Rui Pinheiro fa6a5761b3 Refactor get_intersecting_set
The existing implementation restarts the loop immediately after
finding a range_data instance that updates the trampled_range.

This commit refactors this method to continue the loop with the updated
trampled_range, and then repeat only those range_data instances that
were iterated through before the trampled_range was last updated.
As a result, the number of total iterations required is reduced.
2018-08-16 15:38:36 +03:00
Rui Pinheiro b534d49e48 Fix off-by-one error in get_intersecting_set
When the trampled range changes, get_intersecting_set restarts the
outer loop. However, due to an off-by-one error, it skips the first
cache entry when doing so. This can cause a texture not to be
correctly unlocked, which could lead to issues or even deadlocks.

This commit fixes this off-by-one error.
2018-08-16 15:38:36 +03:00
Rui Pinheiro f82ce06fdc Fix typo in buffered_section::overlaps_page
If "address" is not page-aligned, the calculated end address for the
corresponding page is incorrect which can lead to false positives,
causing some textures to be re-uploaded unnecessarily.

This commit fixes this typo.
2018-08-16 15:38:36 +03:00
eladash 9d8c9c2460 sys_memory: fix default alignment flag
its 1mb
2018-08-16 03:27:11 +04:00