mirror of https://github.com/RPCS3/rpcs3.git
d3d12: Print fps in windows title
This commit is contained in:
parent
a276391e87
commit
c96bc6231c
|
@ -1031,5 +1031,6 @@ void D3D12GSRender::Flip()
|
||||||
m_constantsBufferIndex = 0;
|
m_constantsBufferIndex = 0;
|
||||||
m_currentScaleOffsetBufferIndex = 0;
|
m_currentScaleOffsetBufferIndex = 0;
|
||||||
constantsFragmentSize = 0;
|
constantsFragmentSize = 0;
|
||||||
|
m_frame->Flip(nullptr);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
Loading…
Reference in New Issue