d3d12: Print fps in windows title

This commit is contained in:
vlj 2015-05-15 00:21:09 +02:00 committed by Vincent Lejeune
parent a276391e87
commit c96bc6231c
1 changed files with 1 additions and 0 deletions

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@ -1031,5 +1031,6 @@ void D3D12GSRender::Flip()
m_constantsBufferIndex = 0;
m_currentScaleOffsetBufferIndex = 0;
constantsFragmentSize = 0;
m_frame->Flip(nullptr);
}
#endif