rpcs3/Utilities/SMutex.cpp

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#include <stdafx.h>
#include "Emu/System.h"
#include "Emu/CPU/CPUThread.h"
#include "Utilities/SMutex.h"
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bool SM_IsAborted()
{
return Emu.IsStopped();
}
void SM_Sleep()
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{
if (NamedThreadBase* t = GetCurrentNamedThread())
{
t->WaitForAnySignal();
}
else
{
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
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}
thread_local size_t g_this_thread_id = 0;
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size_t SM_GetCurrentThreadId()
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{
return g_this_thread_id ? g_this_thread_id : g_this_thread_id = std::hash<std::thread::id>()(std::this_thread::get_id());
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}
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u32 SM_GetCurrentCPUThreadId()
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{
if (CPUThread* t = GetCurrentCPUThread())
{
return t->GetId();
}
return 0;
}
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be_t<u32> SM_GetCurrentCPUThreadIdBE()
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{
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return be_t<u32>::MakeFromLE(SM_GetCurrentCPUThreadId());
}