rpcs3/Utilities/SMutex.cpp

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2014-02-05 11:55:32 +00:00
#include <stdafx.h>
#include <Utilities/SMutex.h>
__forceinline void SM_Sleep()
{
Sleep(1);
}
__forceinline DWORD SM_GetCurrentThreadId()
{
return GetCurrentThreadId();
}
__forceinline u32 SM_GetCurrentCPUThreadId()
{
if (CPUThread* t = GetCurrentCPUThread())
{
return t->GetId();
}
return 0;
}
__forceinline be_t<u32> SM_GetCurrentCPUThreadIdBE()
{
return SM_GetCurrentCPUThreadId();
}