mirror of https://github.com/inolen/redream.git
32 lines
1.5 KiB
Markdown
32 lines
1.5 KiB
Markdown
---
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title: Running
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---
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```
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redream <cdi, chd or gdi file>
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```
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Command line options are loaded from and saved to `$HOME/.redream/config` each run.
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### All options
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```
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--debug Show debug menu [default: 1]
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--aspect Video aspect ratio [default: stretch, valid: stretch, 16:9, 4:3]
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--region System region [default: auto, valid: japan, usa, europe, auto]
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--language System language [default: english, valid: japanese, english, german, french, spanish, italian]
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--broadcast System broadcast mode [default: ntsc, valid: ntsc, pal, pal_m, pal_n]
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--audio Enable audio [default: 1]
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--latency Preferred audio latency in MS [default: 100]
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--fullscreen Start window fullscreen [default: 0]
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--perf Write perf-compatible maps for generated code [default: 0]
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```
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### Boot ROM
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The Dreamcast had a boot ROM which provided various system calls for games to use.
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By default, redream will attempt to high-level emulate this boot ROM. However, this process is currently not perfect, resulting in some games failing to boot. If you have a real boot ROM you'd like to use instead, it can be placed in `$HOME/.redream/boot.bin` and will take priority over redream's HLE implementation.
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Please note, the HLE implementation only works with `.gdi` discs at the moment.
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