project64/Source/Project64/UserInterface/Settings/SettingsPage-Game-General.h

46 lines
1.5 KiB
C++

#pragma once
#include "SettingsPage.h"
#include <Project64-core/N64System/N64Types.h>
#include <Project64\UserInterface\WTLControls\ModifiedCheckBox.h>
class CGameGeneralPage :
public CSettingsPageImpl<CGameGeneralPage>,
public CSettingsPage
{
BEGIN_MSG_MAP_EX(CGameGeneralPage)
{
COMMAND_HANDLER_EX(IDC_RDRAM_SIZE, LBN_SELCHANGE, ComboBoxChanged);
COMMAND_HANDLER_EX(IDC_SAVE_TYPE, LBN_SELCHANGE, ComboBoxChanged);
COMMAND_HANDLER_EX(IDC_COUNTFACT, LBN_SELCHANGE, ComboBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_SYNC_AUDIO, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_ROM_FIXEDAUDIO, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_DELAY_DP, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_DELAY_SI, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_AUDIO_SIGNAL, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_RANDOMIZE_SIPI_INTERRUPTS, CheckBoxChanged);
COMMAND_HANDLER_EX(IDC_VIREFRESH, EN_UPDATE, EditBoxChanged);
COMMAND_HANDLER_EX(IDC_COUNTPERBYTE, EN_UPDATE, EditBoxChanged);
COMMAND_HANDLER_EX(IDC_OVER_CLOCK_MODIFIER, EN_UPDATE, EditBoxChanged);
}
END_MSG_MAP()
enum
{
IDD = IDD_Settings_GameGeneral
};
public:
CGameGeneralPage(HWND hParent, const RECT & rcDispay);
LanguageStringID PageTitle(void)
{
return TAB_ROMSETTINGS;
}
void HidePage(void);
void ShowPage(void);
void ApplySettings(bool UpdateScreen);
bool EnableReset(void);
void ResetPage(void);
};