project64/Source/Project64/UserInterface/Settings/SettingsPage-Game-General.h

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#pragma once
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#include "SettingsPage.h"
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#include <Project64-core/N64System/N64Types.h>
#include <Project64\UserInterface\WTLControls\ModifiedCheckBox.h>
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class CGameGeneralPage :
public CSettingsPageImpl<CGameGeneralPage>,
public CSettingsPage
{
BEGIN_MSG_MAP_EX(CGameGeneralPage)
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{
COMMAND_HANDLER_EX(IDC_RDRAM_SIZE, LBN_SELCHANGE, ComboBoxChanged);
COMMAND_HANDLER_EX(IDC_SAVE_TYPE, LBN_SELCHANGE, ComboBoxChanged);
COMMAND_HANDLER_EX(IDC_COUNTFACT, LBN_SELCHANGE, ComboBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_SYNC_AUDIO, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_ROM_FIXEDAUDIO, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_DELAY_DP, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_DELAY_SI, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_AUDIO_SIGNAL, CheckBoxChanged);
COMMAND_ID_HANDLER_EX(IDC_RANDOMIZE_SIPI_INTERRUPTS, CheckBoxChanged);
COMMAND_HANDLER_EX(IDC_VIREFRESH, EN_UPDATE, EditBoxChanged);
COMMAND_HANDLER_EX(IDC_COUNTPERBYTE, EN_UPDATE, EditBoxChanged);
COMMAND_HANDLER_EX(IDC_OVER_CLOCK_MODIFIER, EN_UPDATE, EditBoxChanged);
}
END_MSG_MAP()
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enum
{
IDD = IDD_Settings_GameGeneral
};
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public:
CGameGeneralPage(HWND hParent, const RECT & rcDispay);
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LanguageStringID PageTitle(void)
{
return TAB_ROMSETTINGS;
}
void HidePage(void);
void ShowPage(void);
void ApplySettings(bool UpdateScreen);
bool EnableReset(void);
void ResetPage(void);
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};