project64/Source/Project64/UserInterface/Debugger/ScriptAPI/ScriptAPI_asm.cpp

73 lines
1.8 KiB
C++

#include <stdafx.h>
#include "ScriptAPI.h"
#include "../Assembler.h"
#include <Project64-core/N64System/Mips/R4300iInstruction.h>
void ScriptAPI::Define_asm(duk_context *ctx)
{
const DukPropListEntry props[] = {
{ "gprname", DukCFunction(js_asm_gprname) },
{ "encode", DukCFunction(js_asm_encode) },
{ "decode", DukCFunction(js_asm_decode) },
{ nullptr }
};
DefineGlobalInterface(ctx, "asm", props);
}
duk_ret_t ScriptAPI::js_asm_gprname(duk_context* ctx)
{
const char* names[32] = {
"r0", "at", "v0", "v1", "a0", "a1", "a2", "a3",
"t0", "t1", "t2", "t3", "t4", "t5", "t6", "t7",
"s0", "s1", "s2", "s3", "s4", "s5", "s6", "s7",
"t8", "t9", "k0", "k1", "gp", "sp", "fp", "ra"
};
CheckArgs(ctx, { Arg_Number });
duk_uint_t idx = duk_get_uint(ctx, 0);
if (idx < 32)
{
duk_push_string(ctx, names[idx]);
}
else
{
return DUK_RET_RANGE_ERROR;
}
return 1;
}
duk_ret_t ScriptAPI::js_asm_encode(duk_context* ctx)
{
CheckArgs(ctx, { Arg_String, Arg_OptNumber });
const char *code = duk_get_string(ctx, 0);
uint32_t address = duk_get_uint_default(ctx, 1, 0);
// TODO: CAssembler's state is not thread safe.
// CAssembler should be object-oriented
uint32_t opcode;
if (!CAssembler::AssembleLine(code, &opcode, address))
{
duk_push_error_object(ctx, DUK_ERR_ERROR, "ASM syntax error");
duk_throw(ctx);
}
duk_push_uint(ctx, opcode);
return 1;
}
duk_ret_t ScriptAPI::js_asm_decode(duk_context* ctx)
{
CheckArgs(ctx, { Arg_Number, Arg_OptNumber });
uint32_t opcode = duk_get_uint(ctx, 0);
uint32_t address = duk_get_uint_default(ctx, 1, 0);
duk_push_string(ctx, R4300iInstruction(address, opcode).NameAndParam().c_str());
return 1;
}