#include #include "ScriptAPI.h" #include "../Assembler.h" #include void ScriptAPI::Define_asm(duk_context *ctx) { const DukPropListEntry props[] = { { "gprname", DukCFunction(js_asm_gprname) }, { "encode", DukCFunction(js_asm_encode) }, { "decode", DukCFunction(js_asm_decode) }, { nullptr } }; DefineGlobalInterface(ctx, "asm", props); } duk_ret_t ScriptAPI::js_asm_gprname(duk_context* ctx) { const char* names[32] = { "r0", "at", "v0", "v1", "a0", "a1", "a2", "a3", "t0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "s0", "s1", "s2", "s3", "s4", "s5", "s6", "s7", "t8", "t9", "k0", "k1", "gp", "sp", "fp", "ra" }; CheckArgs(ctx, { Arg_Number }); duk_uint_t idx = duk_get_uint(ctx, 0); if (idx < 32) { duk_push_string(ctx, names[idx]); } else { return DUK_RET_RANGE_ERROR; } return 1; } duk_ret_t ScriptAPI::js_asm_encode(duk_context* ctx) { CheckArgs(ctx, { Arg_String, Arg_OptNumber }); const char *code = duk_get_string(ctx, 0); uint32_t address = duk_get_uint_default(ctx, 1, 0); // TODO: CAssembler's state is not thread safe. // CAssembler should be object-oriented uint32_t opcode; if (!CAssembler::AssembleLine(code, &opcode, address)) { duk_push_error_object(ctx, DUK_ERR_ERROR, "ASM syntax error"); duk_throw(ctx); } duk_push_uint(ctx, opcode); return 1; } duk_ret_t ScriptAPI::js_asm_decode(duk_context* ctx) { CheckArgs(ctx, { Arg_Number, Arg_OptNumber }); uint32_t opcode = duk_get_uint(ctx, 0); uint32_t address = duk_get_uint_default(ctx, 1, 0); duk_push_string(ctx, R4300iInstruction(address, opcode).NameAndParam().c_str()); return 1; }