55 lines
2.6 KiB
C++
55 lines
2.6 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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int CDebugSettings::m_RefCount = 0;
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bool CDebugSettings::m_bHaveDebugger = false;
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bool CDebugSettings::m_bLogX86Code = false;
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bool CDebugSettings::m_bShowTLBMisses = false;
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bool CDebugSettings::m_bShowDivByZero = false;
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bool CDebugSettings::m_Registered = false;
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CDebugSettings::CDebugSettings()
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{
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m_RefCount += 1;
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if (!m_Registered && g_Settings)
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{
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m_Registered = true;
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g_Settings->RegisterChangeCB(Debugger_Enabled,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_GenerateLogFiles,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_ShowTLBMisses,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_ShowDivByZero,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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RefreshSettings();
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}
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}
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CDebugSettings::~CDebugSettings()
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{
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m_RefCount -= 1;
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if (m_RefCount == 0 && g_Settings)
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{
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g_Settings->UnregisterChangeCB(Debugger_Enabled,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_GenerateLogFiles,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_ShowTLBMisses,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_ShowDivByZero,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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}
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}
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void CDebugSettings::RefreshSettings()
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{
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m_bHaveDebugger = g_Settings->LoadBool(Debugger_Enabled);
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m_bLogX86Code = m_bHaveDebugger && g_Settings->LoadBool(Debugger_GenerateLogFiles);
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m_bShowTLBMisses = m_bHaveDebugger && g_Settings->LoadBool(Debugger_ShowTLBMisses);
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m_bShowDivByZero = m_bHaveDebugger && g_Settings->LoadBool(Debugger_ShowDivByZero);
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}
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