project64/Source
AmbientMalice 34d21f2a26 Enable FB and Soft Depth for Glide64.
After some testing, I've concluded that software depth is better on by default than off. Testing every single game would be too time consuming, and the problems it fixes can be obscure. Enabling FB by default just seems like good sense. A few games need it disabled, but I'll fix them case-by-case.
2015-03-23 20:47:52 +10:00
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3rd Party Language: More code cleanup, status messages, dialog box, etc 2015-03-06 18:27:31 +11:00
Common Merge pull request #287 from cxd4/so_i_herd_u_liek_Allman 2015-03-19 07:52:35 +11:00
Glide64 Enable FB and Soft Depth for Glide64. 2015-03-23 20:47:52 +10:00
GlideHQ line break consistency fix: TxUtil.cpp 2015-03-11 17:17:43 -04:00
Glitch64 move OpenGL error flag state debugging from Glide64 to Glitch64 2015-03-07 17:26:02 -05:00
Installer Removed installer files for outdated language files 2015-03-21 09:16:27 -04:00
Project64 Changed "SP Hack" setting to "Fast SP" 2015-03-22 13:17:42 -04:00
RSP [RSP] some scope and spacing formatting clean-ups 2015-03-18 00:50:48 -04:00
Settings [Settings] some scope and spacing formatting clean-ups 2015-03-17 18:49:20 -04:00
SortRdb #pull request 42 2015-02-01 06:27:27 +11:00
nragev20 Merge pull request #287 from cxd4/so_i_herd_u_liek_Allman 2015-03-19 07:52:35 +11:00