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LegendOfDragoon 82f614ff2d Fix / Optimize RSP Accumulator Analysis
the & 0xFFC was missing, which caused it to return true when it should
have returned false. This means that LLE audio should be more optimized
now.

I also made it do delay slot, incase the delay slot instruction writes
to accumulator. Minor optimization here.

As for JAL, I made it do break instead of return FALSE because in Battle
For Naboo, it actually does come back and continue an existing
calculation. I think it is only an issue if you do a separate analysis
for the Low Accumulator and Mid/High Accumulators. It's still better to
be safe, just incase I or someone else actually implement a separate
analysis for the Accumulators later down the road.
2015-04-19 20:56:36 -07:00
Bin Cleanup 2015-03-06 19:27:03 -03:00
Config Changed Duck Dodgers Audio Sync. 2015-04-20 10:56:55 +10:00
Lang Updated Brazilian Language File 2015-04-15 02:36:31 -03:00
Plugin Minor Updates 2015-03-05 02:23:07 -03:00
PropertySheets Line ending and File-encoding update. 2015-04-04 21:45:35 -04:00
Source Fix / Optimize RSP Accumulator Analysis 2015-04-19 20:56:36 -07:00
.gitignore Added Thumbs.db in .gitignore 2015-03-20 05:48:46 -03:00
Project64.vs2008.sln Nrage: Update version and change location of log and config dir 2015-02-18 20:52:23 +11:00
Project64.vs2013.sln PJ64 NRage should be compiled before Project64Setup. 2015-03-05 22:09:54 -03:00