project64/Source
LegendOfDragoon 7909b18506 Write to VI_V_CURRENT_LINE_REG
As of now, it's never being written to, so graphics plugins do not have
any access to that register. z64gl reads this register, so that's why it
has this screen shaking problem in certain games like Star Wars Rogue
Squadron.
2015-09-01 08:50:59 -07:00
..
3rd Party [zlib] fixed warning C4244: conversion, possible loss of data 2015-05-24 14:54:56 -04:00
Common Fix ROM Browser for network shares 2015-08-10 00:02:44 -07:00
Glide64 Copy V8 combiner from GLideN64 to Glide64. 2015-07-15 09:32:05 +10:00
GlideHQ Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Glitch64 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Installer Make PropertySheets imports non-conditional 2015-04-15 16:16:37 -07:00
Project64 Write to VI_V_CURRENT_LINE_REG 2015-09-01 08:50:59 -07:00
RSP forgot to recycle `del = EleSpec[RSPOpC.rs].B[el];` in VABS 2015-08-11 22:21:51 -04:00
Settings [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
SortRdb #pull request 42 2015-02-01 06:27:27 +11:00
nragev20 Make Mempak use core instead of plugin by default. 2015-08-18 17:48:56 +10:00