98 lines
3.2 KiB
C++
98 lines
3.2 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Common/path.h>
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#include <Common/IniFileClass.h>
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#include <Common/StdString.h>
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#include <Common/md5.h>
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#include <Common/Thread.h>
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#include <Project64-core/N64System/N64Types.h>
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class CRomList
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{
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public:
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enum FILE_FORMAT
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{
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Format_Uncompressed,
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Format_Zip,
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Format_7zip,
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};
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struct ROM_INFO
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{
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char szFullFileName[300];
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FILE_FORMAT FileFormat;
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char Status[60];
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char FileName[200];
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char InternalName[22];
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char GoodName[200];
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char CartID[3];
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char PluginNotes[250];
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char CoreNotes[250];
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char UserNotes[250];
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char Developer[30];
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char ReleaseDate[30];
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char Genre[15];
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int32_t Players;
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uint32_t TextColor;
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int32_t SelColor;
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uint32_t SelTextColor;
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int32_t RomSize;
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uint8_t Manufacturer;
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uint8_t Country;
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uint32_t CRC1;
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uint32_t CRC2;
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CICChip CicChip;
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char ForceFeedback[15];
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};
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CRomList();
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virtual ~CRomList();
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void RefreshRomList(void);
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void LoadRomList(void);
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protected:
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typedef std::vector<ROM_INFO> ROMINFO_LIST;
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virtual void RomListReset(void) {}
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virtual void RomAddedToList(int32_t /*ListPos*/) {}
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virtual void RomListLoaded(void) {}
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MD5 RomListHash(strlist & FileList);
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void AddFileNameToList(strlist & FileList, const stdstr & Directory, CPath & File);
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ROMINFO_LIST m_RomInfo;
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bool m_StopRefresh;
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private:
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void AddRomToList(const char * RomLocation);
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void FillRomList(strlist & FileList, const char * Directory);
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bool FillRomInfo(ROM_INFO * pRomInfo);
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void FillRomExtensionInfo(ROM_INFO * pRomInfo);
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bool LoadDataFromRomFile(const char * FileName, uint8_t * Data, int32_t DataLen, int32_t * RomSize, FILE_FORMAT & FileFormat);
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void SaveRomList(strlist & FileList);
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void RefreshRomListThread(void);
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static void RefreshSettings(CRomList *);
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static void NotificationCB(const char * Status, CRomList * _this);
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static void RefreshRomListStatic(CRomList * _this);
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static void ByteSwapRomData(uint8_t * Data, int DataLen);
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CPath m_GameDir;
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CIniFile * m_NotesIniFile;
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CIniFile * m_ExtIniFile;
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CIniFile * m_RomIniFile;
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#ifdef _WIN32
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CIniFile * m_ZipIniFile;
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#endif
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CThread m_RefreshThread;
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};
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