41 lines
1.6 KiB
C++
41 lines
1.6 KiB
C++
/****************************************************************************
|
|
* *
|
|
* Project64 - A Nintendo 64 emulator. *
|
|
* http://www.pj64-emu.com/ *
|
|
* Copyright (C) 2012 Project64. All rights reserved. *
|
|
* *
|
|
* License: *
|
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
|
* *
|
|
****************************************************************************/
|
|
#pragma once
|
|
#include <Project64-core/N64System/N64Types.h>
|
|
#include <Common/HighResTimeStamp.h>
|
|
|
|
class CProfiling
|
|
{
|
|
public:
|
|
CProfiling();
|
|
|
|
void RecordTime(PROFILE_TIMERS timer, uint32_t time);
|
|
uint64_t TimerTime(PROFILE_TIMERS timer);
|
|
|
|
//recording timing against current timer, returns the address of the timer stopped
|
|
PROFILE_TIMERS StartTimer(PROFILE_TIMERS TimerType);
|
|
PROFILE_TIMERS StopTimer();
|
|
|
|
//Display the CPU Usage
|
|
void ShowCPU_Usage();
|
|
|
|
void ResetTimers(void);
|
|
|
|
private:
|
|
CProfiling(const CProfiling&); // Disable copy constructor
|
|
CProfiling& operator=(const CProfiling&); // Disable assignment
|
|
|
|
uint32_t m_CurrentDisplayCount;
|
|
PROFILE_TIMERS m_CurrentTimerType;
|
|
HighResTimeStamp m_StartTime;
|
|
uint64_t m_Timers[Timer_Max];
|
|
};
|